Re: DOSBox-X branch
Posted on 2018-12-27, 18:55
Everything else looks correct for output=surface, it's only the highcolor modes. The way I fixed that in DOSBox-X (going off the top of my head) was to modify the LIN15/LIN16/LIN24/LIN32 VGA scanline rendering code so that in non-OpenGL output it would reverse the RGBA order to match the BGRA (32- …