Re: Quake2 + Acebot for DOSBox (128mb)
Posted on 2015-07-04, 22:02
I also didn't see much memory savings in sezero's patch, although the realloc function helped in some cases. The aq2 mod with bots still required 96mb or so, perhaps a 24mb savings, but I looked carefully and the realloc function seems redundant, but I am far from sure. The attached code may have …