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Re: GLQuake on Voodoo 2 - 512 x 384 resolution

in Windows
Should be fps.txt Google Groups: For Incoming, run "gameindex.exe", which will run a demo loop, and emit a file called fps.txt in Incoming's directory when it's done. With Incoming, I generally make a shortcut to the executable, and change the shortcut definition to include the switches "-secondary …

Re: GLQuake on Voodoo 2 - 512 x 384 resolution

in Windows
Might also add Incoming but it's a bit tricky to benchmark as it doesn't display a summary so you need to pay attention and / or record the video output and then read the final average fps before the next level loads :blush: If I recall correctly that game is a dream to benchmark as it dumps the …

Re: 3dfx splash screen

in Milliways
Do you want the animation or the image files? For the animation, the only way is to capture it. The image files are available on the internet. Here is a video I uploaded a while ago: https://www.youtube.com/watch?v=_8UvDRc_rdo I could send you the original lossless file if needed/wanted.

Re: Benchmarking, need advice.

in Milliways
So, anyone got an idea to get my keyboard working properly? Or do I need to get a proper PS/2 keyboard? Is USB keyboard emulation enabled in the BIOS? "Enabling USB keyboard emulation in BIOS will enable you to use USB-based keyboards outside of a Windows environment. This is necessary where a USB …

Re: GLQuake on Voodoo 2 - 512 x 384 resolution

in Windows
Mau1wurf1977 wrote: -window did the trick 😀 Now a Voodoo 2 doesn't support window mode right? So maybe it's just a glitch. The FPS are identical. I will use -window for all resolutions just to be sure. Great 😁 No, it doesn't support window mode in any resolution. It's probably just a glitch as you …

Re: GLQuake on Voodoo 2 - 512 x 384 resolution

in Windows
No idea, sorry, but a Google Groups search report alot of other people with the same problem: https://groups.google.com/forum/#!search/glquake$20voodoo$20$20512$20x$20384 Suggestion from Groups (which reportedly fixes it): glquake -width 512 -height 384 +_windowed_mouse 1 -window or glquake.exe - …

Re: 486 VLB UMC-Chipset, what is it?

gerwin wrote: as long as I destroyed and returned the harddisk, I hope you don't mean physically destroy? 486 harddrives aren't that common any more and there is no need to physically destroy a harddive to get rid of the data on it. ActiveKillDisk and other software takes care of that.

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