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Re: FPU bug

Ykhwong's builds not only have the latest fpu changes, but also a lot of other patches. For example vasyl's graphics patches which could be a little more influence on that.

Re: Compiling DosBox 0.65

1. Thats certainly truy if the sdl stuff your compiler uses is newer than the sdl.dll in Dosbox directory. So if you use SDL 1.2.11 sources for compiling Dosbox and you use the sdl.dll that comes with the last release of Dosbox you run into incompatibilities. 2.For DirectDraw you have to make a …

Re: Clipboard access from DosBox 0.65

This sounds great. Got to try if that is compileable with mingw. I also wonder if that would work when you run Windows 3.1 in Dosbox :) Is the patch against 0.65 release or "current" CVS? Also if there are two patches to download and apply you are not linking to the second one but two times to the …

Re: Voodoo 1 on 64bit Windows

yeah, you are right, that sucks but nothing to really be upset about. If that's how it is, then that's how it is. I did enjoy the visuals on my Voodoo5 before it got replaced two (or is it already three?) years ago. And it's no biggie for me since I essentially played what I wanted to play.

Re: Voodoo 1 on 64bit Windows

My problem with Voodoo envy is that we now have N64/PSX emulators and plugins tha require a voodoo based card to function at full speeds. The wrapper have minimal effort put in, and no one seems to think this is a problem. People use age old hardware for no real reason, causing great annoyance to …

Re: Voodoo 1 on 64bit Windows

he he, this almost makes me take out my Voodoo2 from the basement and pester Colourless :) Btw, he is a Dragon of the UDIC and one of the main members of the Exult (http://exult.sf.net) and Pentagram (http://pentagram.sf.net) teams. I'm quite impressed, especially since he seems to be so busy with …

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