VOGONS

Common searches


Search results

Display options

Re: dgVoodoo 2 for DirectX 11

Dege wrote: Ok, I finally decided to introduce default (unspecified) scaling. It does not work for me however (old driver old something), but may do for others. I shared a new version to test this, I would like to put and end to this issue. http://dege.fw.hu/dgVoodooWIPScaling.zip No success here. …

Re: dgVoodoo 2 for DirectX 11

teleguy wrote: It does. The option is greyed out for some reason unless you set your desktop to a non native resolution. Override=enable? I didn't know that. Anyway, I had it enabled already. It works fine in other stuff, but not with dgVoodoo.

Re: DOSBox tearing & renderer idle

Hmmmm, the overlay output gives me ~35fps. Others like direct3d or opengl are faster, ~70fps. A similiar problem: http://www.vogons.org/viewtopic.php?f=33&t=40176 It looks I didn't check the overlay back then. :dead: This game needs a modern version like Duke Nukem 3D: Megaton Edition. Sadly, it is …

Re: DOSBox tearing & renderer idle

vesa_nolfb should be fine. If not, try svga_s3. Also stay with the direct3d output. Copy nolfblim.com to the game folder. Config: nolfblim.com BLOOD.EXE or (Cryptic Passage) nolfblim.com CRYPTIC.EXE If you use BMOUSE: nolfblim.com BMOUSE.EXE launch BLOOD.EXE or nolfblim.com BMOUSE.EXE launch CRYPTIC …

Re: The end of the road?

in Milliways
Don't use an outdated Linux distribution. Upgrade it. I have a PC with P4 HT 3.0GHz, 2GB of RAM and Radeon 9550. It's running Antergos Linux (a rolling release distro based on Arch Linux) with KDE. It works just fine.

Page 18 of 27