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Re: ZDoom LE (Legacy Edition)

I've released a new ZDoom LE version to fix several bugs, mainly the problem with ACS strings. Also added the light definition for the megasphere and the unexplored secrets custom color in the automap. BTW i've updated ZDoom32 as well due to that bug (and the win95 LE version).

Re: ZDoom CLASSIC

I've reuploaded the release since a guy has reported a crash with certain old unsupported dehacked patches. It was a GZDoom bug and it's fixed now. The good version is from march 20. https://github.com/drfrag666/gzdoom/commits/zdoomcl

Re: ZDoom CLASSIC

I've released a new ZDoom Classic version, i thought it was dead. It's a minor update, i haven't ported the ACS stack checking since this is meant to run old mods and i think it wouldn't make sense. Also i've brought up to date the abandoned old version without the GL renderer. Apparently this is …

Re: ZDoom32

Well you won't believe this but it has happened again. :oops: I cherry-picked something that apparently was safe but it wasn't and broke some maps, there was some refactoring at certain point and somehow there was an infinite loop somewhere and game hung. So i've re-released the last version again …

Re: ZDoom32

I've reuploaded the release due to the severe performance regression in gcc 4.9.2, the game mostly ran fine but was very slow in extreme cases with a lot of actors. Now it's compiled with gcc 5.1 and still runs on win98.

Re: ZDoom LE (Legacy Edition)

I've just re-released 2.8.2, there was a minor thing and i've added even more missing official patches. I didn't feel like releasing 2.8.2a this time. https://github.com/drfrag666/gzdoom/releases I've also re-released 2.8.1c for win95. https://github.com/drfrag666/ZDoom-LE/releases

Re: ZDoom LE (Legacy Edition)

I released a new LE version a few days ago, it could be the Saint Valentine's day special edition :wub: or the two years after ZDoom anniversary edition or just a coincidence. :mrgreen: This is a major update (2.8.2) and this time it's a version intended to replace 2.8.1 due to the recently …

Re: ZDoom32

I released another version (2.8.3) on december due to a couple of new critical bugs i found. Everyone is encouraged to upgrade ASAP. If you're interested on what happened i explain it at the project thread @zdoom.org. Also there are plans for a future 2.9.0 release, i'd need help with the broken 3D …

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