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Re: Second Reality in DOLBY SURROUND

Thanks lti, I was not aware of the existence of those matrix decoder. I searched about them and I think you are right, it's how they must have done it. Future Crew made it clear they used Dolby Surround and you need 2 stereo sound card, so I assumed they where using the Dolby Stereo and Dolby …

Second Reality in DOLBY SURROUND

I was reading the README.1ST file that come with Second Reality demo (a bit late, I know) and I noticed that they mention about using a decoder/amplifier in the HARDWARE REQUIREMENTS AND OPTIONS section so you could get some cool surround sound effects! Are they suggesting they support something …

Re: Orpheus II soundcard thread

Once again you mesmerize us with your outstanding project and mastered know-how, Keropi and Marmes. I was day dreaming about how the Orpheus ][ would be the ultimate retro dos card and I could not help but imagine what addition to it could there be. Of course Adlib Gold and EMU8k seem nonsensical to …

Re: SBVGM (DOS) VGM Player

ooh the hat of shame is an heavy one to wear 😳, before contacting Kaminari I made sure I had latest version of his rip and apparently I did not and it play perfectly now... I made you waste your time because of this and I feel terribly sorry about that 😔

Re: SBVGM (DOS) VGM Player

Hi SuperDeadite and OPLx, thank you for quickly analyzing the problem. Now vgmrips.net being back on track I can see that Dune on the genesis was a SEGA CD game and so it use the RF5C164 for sample playback. I checked another game from the SEGA CD (Silpheed) and it play correctly the FM part, simply …

Re: SBVGM (DOS) VGM Player

Hi OPLx, I must have forgot that the SAAYM soundcard allow to play Genesis/Megadrive VGM, and most of them sound perfect ! But I realized that one of the very best soundtrack for the console was not plaing properly, it's the Dune music from Cryo. The music by Stephane Picq and Philippe Ulrich is …

Re: GUS Classic and AWE32 daisy chain order

thanks rasteri, I'm sure your suggestion work but "deinmeister" suggested to short the + and - of the pc_spk with a 100ohm resistor. The line-in ground is skipped as I use the same power source. The differences to it's schematic is that I only had polarized caps so I put the + towards the pc_spk, …

Re: GUS Classic and AWE32 daisy chain order

You are right about that, and I could not had been more careless on that one. Now that I think about it, I noted that thing for a project I never did, now I guess it would be a good time to do it. Hopefully it will do the trick. http://www.deinmeister.de/e_sbpcqlnk.htm.

Re: GUS Classic and AWE32 daisy chain order

So I got that small mixer and I was quite surprised by the quality of the thing for the price. The installation went well and I was glad to take a picture of it mixing and SB, GUS and SAAYM. I was glad to not have to init all card at boot all the time and I also realized how louder the GUS was …

Re: SBVGM (DOS) VGM Player

It was just a suggestion, for me it still dont add up why an .VGM would not play using an SB but would work on an Adlib. Maybe it's one of those recording that have multi-chip instruction on them ? I would be curious to know what is his T parameter on his SET environment BLASTER variable. I read on …

Re: SBVGM (DOS) VGM Player

Have you tried to add the -noscan parameter ? In version 1.35 OPLx implemented that function that comes in very handy when you have multiple soundcards with overlapping features and you want to disable "searches" and manually specify what devices you want in the mix. For instance "sbvgm.exe -a388 - …

Re: GUS Classic and AWE32 daisy chain order

Thank you all for your input, I highly appreciate that. I did not wanted to have my initial post too long so I did not mentioned it, but as a teen I fried my hard earned GUS plugging an active bass guitar in the MIC-IN. I know it's a dumb move, but I was not aware the instrument had an pre-amp and …

GUS Classic and AWE32 daisy chain order

One of our favorite soundcard combo is certainly to pair a GUS and an SB. Unfortunately having to manage two soundcards output can bring some challenge. To daisy chain them is an obvious avenue when receiver input or an external mixer are not an option. I am wondering about the difference of using a …

Re: SBVGM (DOS) VGM Player

I guess my explanation are hard to understand, even I could not get it back and had difficulty to reproduce the problem. So I made a table of result to have a clear view. That computer have a AWE32 and a SAAYM so I noted that (sbvgm and sbvgm32 behaved the same) : boring table -a -noscan -x c1_ …

Re: SBVGM (DOS) VGM Player

I used the cyber1-2.zip files to check it out using an SAAYM and it seem everything is in there now! I also noted SBVGM1.32&1.33 would leave a weird noise at the end of the music but it was corrected in 1.41, but the noise is still somewhere. When using OPL3 to play YM262 files it end up leaving a …

Re: SBVGM (DOS) VGM Player

That was quick ! Congrats on fixing this one too ! People with SAAYM will sure be happy about that, I know I will ! I usually compare with older version, dont know why for this bug I did not, would had saved us some time. Maybe next time I'll try to remember that, but there is no more bug, right ? …

Re: How much cpu usually a sound card uses?

Tiido and Jo22 it's interesting you bring up direcsound as at this point the gravis ultrasound was your very last resort. I wonder why they had so much difficulties releasing the drivers. Even directmusic lost capabilities to manage wavetable devices patch for the gus.

Music covers in video game soundtracks

in Milliways
Some video games hide covers in them soundtrack, more or less obviously. It's the kind of trivia information I find interesting as it help to put in perspective the game soundtrack and give insight on the artist work. I'm not talking about stuff like GTA that directly use commercial music as media …

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