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Re: Windows NT 3.1/4.0 STOP 0x0000007B?

Just took the ATAPI protocol(https://www.bswd.com/sff8020i.pdf) again and searched for 'detection' information... Then I found this: 5.18.2.3 Other SRST Related Issues A value other than 00h in the status register prior to the receipt of the first ATAPI Command Packet from the host may cause ATAPI …

Re: Windows NT 3.1/4.0 STOP 0x0000007B?

Hmmm,.... The detlog.txt file lists the following: Checking for: Standard IDE/ESDI Hard Disk Controller QueryIOMem: Caller=DETECTESDI, rcQuery=0 IO=1f0-1f7 QueryIOMem: Caller=DETECTESDI, rcQuery=0 IO=3f6-3f6 QueryIOMem: Caller=DETECTESDI, rcQuery=0 IO=1171-1171 Detected: *PNP0600\0000 = [14] …

Re: Windows NT 3.1/4.0 STOP 0x0000007B?

Just finished flashing said 386 ROM(from xtideuniversalbios.org/binaries latest version). Then configured both IDE drive types for type 42h(which seems to be the largest according to gsetup). Tried booting to MS-DOS. Worked fine, except the Compaq BIOS complains about something of an invalid hard …

Re: Windows NT 3.1/4.0 STOP 0x0000007B?

I didn't use any Ghost. I just installed it from disk 1 through 9 as floppy disks(the first half of the installation). Just wanted to flash the 80386 XT-IDE ROM instead of the current AT one I'm using on the Compaq Deskpro 386 system. It seems that, for some odd reason, it cannot properly boot MS- …

Windows NT 3.1/4.0 STOP 0x0000007B?

It keeps reporting the disk as unbootable(STOP 0x0000007b unaccessable boot device)? I do see the kernel executing some basic register and drive selects, but no commands are being sent to the hdd controller? Anyone knows how the NT 3.1/4.0 kernel detects and starts it's first bits when using the …

Re: Test suite for Win32s/WinG?

King's Quest VII seems to run properly as well, although slowly loading and complaining about the machine not being fast enough. Filename 1089-Kings Quest VII running on WFW3.11.jpg File size 364.5 KiB Views 303 views File comment King's Quest VII running on UniPCemu running WFW 3.11 Filename 1090- …

Re: Test suite for Win32s/WinG?

Interestingly enough, fixing the bug in the PIC(which somehow was throwing strange IRQ vectors, resulting in vector 0 being executed randomly(which is the Divide by Zero interrupt) also fixed the Creatures game to properly not crash to the MS-DOS prompt:D Although, selecting the game and tell it to …

Re: Test suite for Win32s/WinG?

Just found out that the WhatVGA app crashes because it's executing an INT 0(error code 200)? Not a normal divide by zero, but calling it using the interrupt call opcode(0xCD)? Edit: Just found out that the PIC was generating IRQ0 for some odd reason, which might have been due to masking the ICW2 …

Re: Test suite for Win32s/WinG?

Well, it's D:\win32app\pc64win\setup.exe in my case. I already ran said installer, and it ran fine with it's own included Joystick.c64 program. It's just that one ROM(at least as far as I've tested) that actually crashed the emulator, then SB2.0 drivers, then Windows(hanging the whole machine inside …

Re: Test suite for Win32s/WinG?

In the meantime, I''m trying the Creatures application. So far, Setup.exe(inside the creature.11 folder) seems to not be sure if win32s is installed(win32s v1.30 is properly installed afaik). Currently continuing on that one. The install folder's setup.exe and autorun.exe seem to fail, saying that …

Re: Test suite for Win32s/WinG?

Just installed PC64win(ran setup.exe from http://cd.textfiles.com/230/EMULATOR/COMMODOR/C64/PC64WIN/ from the directory with all those other files in it as well). Then added a Star Wars demo ( http://www.c64.com/demos/demos_show.php?showid=2329 ) to test it with... Edit: Ran it without supplying the …

Re: Test suite for Win32s?

What about WinG? Is there a testsuite for it? Like Hover or something like that? Not really a test suite, but WinG SDK has some samples included. And there's WinG Speed , a simple benchmark. :) A few games and emulators also used WinG. Some C64 emulator is among of these ( PC64Win ?). Edit: …

Re: Test suite for Win32s?

OK. So Win32s should be working fine? What about WinG? Is there a testsuite for it? Like Hover or something like that? I now have a fresh WFW 3.11 setup, then installed win32s, then the ET4000 drivers, then the Sound Blaster 2.0 drivers(and MS-DOS 6.22 software part of it too, since they're on the …

Re: Test suite for Win32s?

Just reinstalled the game(after a fresh install of WFW 3.11, then installing win32s). I don't see the win32s files being copied by the installer of the game. But I do see WinG files being copied. Perhaps the problem lies in those? Also odd is that after my first try with the software, I noticed that …

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