VOGONS

Common searches


Search results

Display options

Re: How does the Sound Blaster DSP detection work?

Just added ADPCM based on Dosbox's conversion: https://bitbucket.org/superfury/unipcemu/src/3c933d8c8453ca9afbb0fd155b662b35b8f68a7e/hardware/soundblaster.c?at=master Although it still isn't detected correctly or fully working according to the SB1.5 disk(software hangs waiting for some result in the …

How does the Sound Blaster DSP detection work?

I'm trying to implement the Sound Blaster 1.0 DSP in UniPCemu, but so far the DMA 8-bit output doesn't work: https://bitbucket.org/superfury/unipcemu/src/34d993552df3c4a78339619ff2b74feadb58d769/hardware/soundblaster.c?at=master I'm currently testing using Mike's 8088 version of Wolfenstein 3D. It …

Re: UniPCemu emulator releases

The latest UniPCemu build: UniPCemu_10160806_1624.zip Changelog: - Optimized various parts of the emulator. - Implemented Game Blaster emulation(based on Dosbox SVN information). - Fixed releasing keys in SDL2 builds, it won't end up with stuck keys anymore. - Fixed various hardware responding to …

Re: SDL vs SDL2 input issues?

After looking at the commits I've made to my emulator, the first commit doing anything with SDL2 is commit of 20-5-2016: https://bitbucket.org/superfury/unipcemu/src/479a5e300b0cd5c3191bedcaa843c5c56ed16adf/emu/io/input.c?at=master&fileviewer=file-view-default Before that it's SDL1.2.15 only. This …

Re: SDL vs SDL2 input issues?

The changes in the port from SDL1 to SDL2 can be found by looking for the "#if(n)def SDL2" blocks in the code. Most of the SDL1 code is unmodified, I've just changed incompatible parts(like the big lookup table becoming a function and repeating looking at the repeat flag) to be able to run in SDL2. …

SDL vs SDL2 input issues?

I notice that, with my UniPCemu emulator, building it for SDL2 (compared to the normal SDL build) somehow gives some strange caps lock/shift issues. I notice that when booting and starting the MS-DOS prompt, sometimes everything ends up in capital letters (without shift/caps lock being used), while …

Page 230 of 275