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Re: x86EMU emulator testers wanted

Hmm. Anyone knows why this happens? I've switched the build from Multi-threaded DLL to Multi-threaded and enabled MFC static linking. It works fine here. Anyone knows if SDL has problems with this setup? I've used this on the SDL, SDL_main, SDL_gfx and my emulator itself(rebuilding all of them in …

Re: x86EMU emulator testers wanted

My latest build: x86EMU_20150828_1628.zip - Disabled invalid port logging. - Made x86EMU standalone. - Simplified adlib emulation and disabled the feedback that's still not working, to get decent sound (tested with The Secret of Monkey Island). Can someone please verify if it's running without the …

Re: x86EMU emulator testers wanted

My latest version: x86EMU_20150827_2256.zip - Fixed IDE LBA updating and IRQs. - Simplified locks for faster lookup. - Fixed BIOS settings loading and added security to the loading process. - Optimized CPU ModR/M retrieval. - Optimized adlib. - Optimized memory mapped I/O. - Implemented output …

Re: x86EMU emulator testers wanted

Well one thing that it supports (although the PSP version is currently broken (It's hanging when initialising the video support)), is a good Danzeff-inspired OSK and gaming mode(direct mapping of the PSP buttons (about 12 buttons) with full menu-based setup on the PSP (setting are changed while …

Re: x86EMU emulator testers wanted

My latest build: x86EMU_20150826_2051.zip - ATA device further build (still incomplete, so hard disks won't work yet, unless with a strictly ATA-1 commands only BIOS/driver(without Vendor Specific commands)). - Fixed BIOS external ROMs (u18/19 etc.) detection. These will now run, instead of causing …

Re: x86EMU emulator testers wanted

My latest build: x86EMU_20150824_2044.zip - Fixed various CPU-related bugs (timing, adlib detection, IN/OUT/INS/OUTS instructions with 16/32-bit access. - Implemented basic IDE ATA-1 controller for emulated harddisks and CDROMs (you'll need a XT BIOS with PCI support to use it, the XT-IDE BIOS will …

Re: Monkey Island demo crashes when Adlib is detected?

According to my debugger, it doesn't change the IRQ0 speed (it's still at 18.2Hz at the point of the divide by 0). Is this a bug in my timer, or is it actually not updated from 18.2Hz(counter set to 0) at all? Btw, does monkey island update the entire timer value, or only the low 8-bits? My timer …

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