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Re: Doom instructions?

Originally posted by Schadenfreude Yes, I know Doom has ports. But I want to run Doom non-ported. ...and then you want to start a fire just by rubbing your hands together, right? Seriously, are you crazy? I can't think of any reason to run the "original" DOOM in NT. Even the official Win9x version …

Re: Just a suggestion

Originally posted by Schadenfreude We hijacked thread, though! Should it be grepped out? Well, it's actually related. It's all about VESA in NT, which apparently is his problem. Let's keep stabbing at this! ...and when you've fixed it, I have some lead here that needs transforming into gold (no " …

Re: and under dos???

Originally posted by Unregistered how i can configure shadow warrior sound options under dos 6?? You mean by using an actual install of DOS 6? or just a bootable DOS 6 floppy disk? If you mean an actual install of DOS 6, then the instructions for DOS audio should have come with your soundcard and …

Re: Duke3D for win32

Originally posted by Snover No, it was just a thought I had. I don't know if I ever actually got far enough in Duke to encounter the problem portion. Well, I meant you recognized the similarity of the Win32 port crashes to those of the "non-ISA SoundCard" crashes. Needs further testing...

Re: playing DOS games

in DOS
Originally posted by EnyGmaTiK yes i know... i just ran one, very nice Just understand that they are only in the earliest stages. Most Duke ports still have some serious bugs, and we may not ever see a "Shadow Warrior" port unless someone adds on the "unique" features (like "room-over-room" support …

Re: No Music, but sound. o_O

Originally posted by Soul Reaver I don't THINK they do... these games all used to work with Midi and now don't, so I assume the problem has a common cause. Don't assume. While it's quite possible that it's solely a middle problem, it's just as possible that it's a combination of other issues. Sorry …

Re: playing DOS games

in DOS
Originally posted by EnyGmaTiK No it doesn't try to run SW or Duke3d and so many more... and you i'll see Yes those are Problem Children for 2000 and XP. Fortunately, Duke already has experimental Win32 ports (and should be pretty stable soon).

Re: playing DOS games

in DOS
Originally posted by EnyGmaTiK Soundblaster Live! 5.1 Windows XP SP1 I can play all games flawlessly. i only have 1 issue, i can only set my sound options to 8 bits, in 16 it gaves me an error about wrong 16-bit DMA... I'm certain that there was SB16 emulation within Windows, but that when running …

Re: Just a suggestion

Originally posted by Unregistered OK, I've downloaded both files and tryed them out. The results: Win98 OEM Bootdisk: All modes worked Kind of figured that. WinXP Only 8,16 and 32 bit per pixel modes had options listed. 640x480x16 or 32 800x600x16 or 32 1024x768x16 or 32 Linear Frame buffer: Quits …

Re: Interresting... I-war Defiance

Originally posted by krank I am a big fan of I-war (Independence War),...The OLD, unfixed, prepatched, I-war works like a charm. No problems. The NEW, patched, shiny version - crashes right after the intro. I am not complaining, since I can still play the game (albeit only in 640*480 software),... …

Re: Duke3D for win32

Originally posted by Snover Hmm... *me reminisces about the reverb crashes that the original DOS version had* You noticed that as well, eh? It always seems to be when entering "certain areas". Unfortunately, on that level, it's the only way to actually complete the level without using cheats...( …

Re: DVD Games, where art thou?

For some strange reason, I felt compelled to do some quick testing on some of my DVD's: Claw The most successful of the group would, of course, be the least enhanced DVD I have. The only enhancement is that the "cut-scene" videos are .VOB files. Ran on both 98SE and XP. For some strange reason, the …

Re: Windows 9x-BootCD

(English) http://www.heise.de/ct/english/99/11/206/ I'll let you know as soon as I get a chance to try it. Even if it only gives me the equivalent of "Safe-Mode" Windows (which, considering the amount of info that Windows is constantly trying to write, is a safe guess) that would still help, …

Re: Just a suggestion

Originally posted by DosFreak Most of the VESA "problems" reported by users are: 1. Misreporting that the program uses VESA when it doesn't. Except I'm pretty sure they're right here: I know "Age of Rifles" is VESA only, BLOOD is VESA unless you choose 320x200, not so sure about GTA. 2. Confusing a …

Re: Win9x + VDMSound **ALPHA**

Originally posted by MajorGrubert I made several tests with this device disabled, but I was trying to make sure that it was not interfering with VDMS, so I tested several different configurations, including different addresses. After I made sure that the SB emulation from C-Media was disabled I …

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