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Re: BASS Sound Problems

in DOS
Originally posted by Harekiet ...to much stuff being handled by the program instead of the scripting language. Yes, that's why I said "going to be a long time"

Re: How to make KQ5's audio to work

Ok, first I want to let everyone know I merged two threads together. I didn't work quite the way I thought it would, so it now has the newer thread ID#, but with the older thread title. So sorry for any confusion caused... I will say the KQ5, the CD version is a true "Problem Child". Unlike KQ6, …

Re: How to make KQ5's audio to work

Originally posted by Unregistered Thanks so much for your help! I dont even need to USE VDMSound! Native XP emulation only goes up to SoundBlaster 2.0 quality... if your game supports higher SoundBlaster modes, you should probably use VDMSound. This is especially true for SoundBlaster16 games as …

Re: BASS Sound Problems

in DOS
Originally posted by DosFreak Might it have an ISA slot waiting for a good little SB16? Nope. PCI/AGP only. I think you're in trouble, onboard audio rarely works properly in "true" DOS...and when it does...performance tends to be poor. Just so you know, some DOS titles won't even work properly …

Re: What soundcard setting for VDMSound

Originally posted by Unregistered All the music seems to be "slower". Any thought on this? Not familiar with the the Tie Fighter's setup program, does it allow you to choose from more than FM music source? In other words does it just have FM/AdLib/SoundBlaster or does it have other options like …

Re: I need some help

Originally posted by Glidos Great thanks Nicht. Just earning my keep... Do you see any little dark patches on the floor and ceiling. Nope, everything looks just like it should. Menu screen background looks like a 40% darker area with no "discoloration". Ran around the area, jumping back and forth …

Re: vlad: MIA?

Originally posted by HunterZ Anyone heard anything from vlad in the last couple of weeks? Probably the "real-world" has his attention... Is VDMSound development dead for now? Well it's mostly completed anyway. Only lacking true OPL3 emulation and that's dependent on someone else. The MT32 emulation …

Re: Death Rally & Solar Winds

Originally posted by HunterZ DosBox (not that I tried it under DosBox myself). I believe the game is supposed to be able to run on a 286 if that reveals anything. Well DosBox provides the equivalent of a 386 environment, so I'm not sure why it's seizing up. Didn't generate an error message to help …

Re: How to make KQ5's audio to work

Originally posted by Unregistered This set the midi to GM Wavetable that wont work for Dos will it? DOS titles that provide MIDI-out will use the same primary MIDI device as Windows while running on Windows. As I think I am right in thinking that Win and Dos save games are not compatible!!! That …

Re: Lands of lore 2 Cutscene problem

in DOS
Originally posted by kukus444 but it "is" the win95 executable im running Then you have 1 of 2 situations. 1) It's actually a DOS executable that was simply made to work well with Windows. In that case you you should proceed as if it were an normal DOS executable. or 2) It really is a Windows …

Re: How to make KQ5's audio to work

Originally posted by Unregistered Hi thanks for the reply, I will try setting it to GSM Wave table thingy, How do I set that? I have a Sound Blaster Live! is it a sound font? No, it's not a soundfont. How you set it depends on what OS you are running. You still haven't said what OS you are running. …

Re: Ultima 8 Pagan

in DOS
As I understand it, "Dragon Baroque"s patch should allow it to run in 2000 and XP. It's still not an easy thing to deal with, in any case... http://members.iinet.net.au/~rsd/U7inWindows.html (Under the Ultima 8 entry of course...)

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