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Re: Comments on the screenshots of the cvs

Originally posted by MadEgg I tried the latest CVS version but the main problem with some games is slowness(Aladdin, Simcity 2000, Tomb Raider I, Duke3D). Phbbt. It's amazing that they work in Emulation at all. Duke3D runs terrible in "Virtual PC" and that uses virtualizations to speed things up. …

Re: VDMSound 2.1.0 PUBLIC BETA

Originally posted by Snover KNOWN ISSUES PATH environment variable does not update correctly until Windows is restarted. Doesn't the install specifically say to reboot? [*]DiskWriter module causes an error in thread 0 ((null)). Make sure you don't make the same goof I did when I first tried it: …

Re: Trouble with ALL dos games!

in DOS
Originally posted by the cranky hermit Yes. DirectX 9.0b. We've been seeing issues with classic titles and DirectX 9. The hows and whys remain a mystery... I have some interesting news. It works fine in windowed mode. But when I go full-screen, it locks up like my DOS games do. BUT... the parser …

Re: Fury of the furries

in DOS
Originally posted by skyfex Problem is, it runs, but veeeery very slowly.. I have tried with VDMSound, of course.. helped for the music but it still runs quite slow. That's because it "Hates NT". There's no way of getting it run properly without a source port (dream on) or using Emulation. And …

Re: Graphics Driver??

Originally posted by Unregistered Ok, it works fine for you, but that doesn't mean that it can't be the problem. My point was that the problem had to do with hardware incompatibility rather than the startup method. Having said that, I did dig up an earlier post that I had thought ended in failure, …

Re: A problem with Larry 6

Originally posted by Tonton Fred I know. I saw the thread and thought (foolishly) it would be the same for me. Odd. As a matter of fact, yes (9.0a, I think). Don't tell me it's the problem. Ok, I won't tell you...but we have been seeing a rash of "classics" stop working since DX9 was released. I …

Re: SCI0 problems

Originally posted by Spikey Nicht: GK1DOS, yeah. And Windows versions really do play the music too fast (for any processor over 1 GHz). Ok, my last test with GK1 was on a 850MHz PC.

Re: No TR music

Originally posted by Kaminari I get your point, Nicht. Obviously my post needs some clarification, but I'm afraid I'm not qualified in English enough to explain it better. Phbbt! Don't give me that, your English is fine...speaking of which...we need your help translating over here . But I think I …

Re: Trouble with ALL dos games!

in DOS
Originally posted by the cranky hermit Yeah, I keep up to date. *doesn't worry about getting the RPC worm* Keep an eye on that. Last variant I heard of would actually go out and download Microsoft's update for you . The trick, of course, is that it would infect your computer first (negating the …

Re: Syndicate/Syndicate Wars

Originally posted by Unregistered Additionally this seems very stable too *as long as* you have NOTHING else running that will disturb Synd Wars during runtime. Consider that a universal rule for running DOS games. They were programmed to take over the PC completely, so it's no surprise that other …

Re: A problem with Larry 6

Originally posted by Tonton Fred And now, I'm having the exact same problem with LSL7. The windows version will install fine but crash at launch (even with Win95 compatibility), the dos version will launch with VDMSound but crash after a few seconds of play (sometimes artifacts, sometimes a DOS/4GW …

Re: Star Control 2 Problems

Originally posted by Mr_Leopard Now, as you know, with the installed version, you can skip that screen. Hrmm. Only certain releases allow you to bypass it, such as the version on SegaSoft's SciFi collection. Other versions (IIRC) would cause the game to be impossible to play almost immediately, but …

Re: Comments on the screenshots of the cvs

Originally posted by Qbix Actually When ripja started making his cvs buils I would have expected the hype and the hordes of people. You'll see them. Just give them time. Just remember the motto "Wait, are you using the CVS Build? Yes? Well, slog off then." As you know the current cvs hasn't entered …

Re: Protected Mode, when is it coming?

Originally posted by hasv Loads of games are support, still some very important ones are still left behind. Is there any work beeing done around this? "Left behind" is not the proper way to describe it. It's not like an easy thing that they just don't do because they're not in the mood. Emulation …

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