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Re: Sound Blaster PRO1 vs PRO2

Also, the dual OPL2 setup is slightly more powerful than the OPL3 setup. I think that is debatable. OPL2 only has 2-operator sound generation. The SB Pro 1 is basically just two AdLibs, one on the left, one on the right. OPL3 can be switched into 4-operator mode, which allows better synthesizing of …

Re: Sound Blaster PRO1 vs PRO2

AlessandroB wrote: So, having SbPRO2 and SB16 is pratically the SAME???? The FM synthesizer is the same, yes. The SB16 just has a 16-bit DAC (which is not compatible with the SB Pro stereo mode, and suffers from clicking/popping with legacy SB 1.x stuff), where the SB Pro has an 8-bit DAC.

Re: The "12-bit" Sound Blaster 16 Myth

Well, how about this: http://www.fte.com/WebHelp/AES/content/documentation/AudioExpertSystemReferenceGuide/PrecisionAndDynamicRange.htm The amount of bits of a DAC determine its dynamic range. Plug the values into the formula, and you know what dynamic range you should be getting, theoretically. So: …

Re: Commodore Bankruptcy Anniversary

in Milliways
In my experience, PCs entered the homes through two trajectories, which were somewhat 'unfair' to the other platforms: 1) PC compatibles were often used in organizations, because of the killer apps available, such as WordPerfect, dBase, Lotus 1-2-3 and such. Since PC hardware developed quickly, …

Re: Commodore Bankruptcy Anniversary

in Milliways
Now. What about that thing of Denmark/Sweden/Norway/Germany being Amiga countries in the late 80's and early 90's someone might ask. Well it is true that we were Amiga users and not that much of x86/Dos users back than. This is exactly what is reflected in the demoscene, which also mostly …

Re: Commodore Bankruptcy Anniversary

in Milliways
I think the problem, among others, was, that the price for RAM was still high. At least for the amount required for a proper frame buffer (in colour). Not only the amount of ram, but also the type of RAM and the speed. One advantage of the PC architecture of using specific video memory, is that you …

Re: Commodore Bankruptcy Anniversary

in Milliways
This is why Apple created the black-and-white Macintosh and deliberately made it incompatible with the Apple II, which was a much superior multimedia machine. I don't think anyone deliberately made anything incompatible in those days. Compatibility just wasn't a thing. The VIC20, C64 and C16 …

Re: Commodore Bankruptcy Anniversary

in Milliways
Not to mention that in 1987 a VGA card alone cost as much as an entire Amiga, and then you still needed a specific VGA monitor, where an Amiga could be used on a standard TV set, or a relatively cheap PAL/NTSC standard broadcast monitor.

Re: Commodore Bankruptcy Anniversary

in Milliways
It's not a matter of specs comparison and which machine runs crysis better. Yes, the Amigas run circles around the PCs of that time but more and more people were getting PCs because games was not the only interest/deciding factor. The dad would choose a PC to do some work at home. And when the …

Re: Commodore Bankruptcy Anniversary

in Milliways
the A500 could do 16/32 from 4096 colors on screen in 200p/400i via RGB. Even better than that: The Amiga could use any amount of bitplanes you wanted for the screen, up to 6 in total. So you had 0/2/4/8/16/32 colour standard modes. The 6th bitplane could be used for a 'halfbrite' mode, where a …

Re: Commodore Bankruptcy Anniversary

in Milliways
You must be talking about the later models and not the Amiga in general. The 1000 and 2000 were revolutionary in their time when first released. The Video Toaster systems were industry standards in the TV and video broadcasting markets. Commodore definitely screwed up royally on the business side …

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