Re: dgVoodoo 2 for DirectX 11
Posted on 2018-10-16, 18:38
Main reason of dgVoodoo D3D9 is that I wanted to expose D3D8.1-level through D3D9 once most of the needed code was already implemented. So to understand this better: D3D8.dll will go into the game folder. From there it will go through d3d11 or d3d9 depending what i select in the main page config …