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Re: Difficult games to get working

I've used Cutemouse for a while and personally haven't had any issues whatsoever except for the Last Half of Darkness games where it hangs if you try to use the mouse. The Microsoft mouse driver works fine with them, however. It all depends on how thorough you are with testen - with any new system …

Re: Difficult games to get working

Should be a thread about what mouse drivers break games, probably hundreds of games. Another example The Simpsons: Bart's House of Weirdness 1991. This game works with Ctmouse 1.9 and newer. Microsoft mouse ver 9, 10 and 11, which I always thought was the most compatible standard, breaks the game , …

Re: MS DOS 7.X without Windows 9X

Just get a Windows 98SE boot disk and partition and format/sys the drive. Drop the contents of the Windows98/DOS directory into C:\Dos. Job Done. Makes sense - it's funny how I didn't think of that ... . I've been using a boot disk to circumvent Windows 9X on my P233 but didn't think you could …

MS DOS 7.X without Windows 9X

My apologies if this question has been posed before - I did my best digging up old topics but the search returned thousands upon thousands of results about MS DOS itself, not 7.X. My question is as follows: My HP Vectra has support for very large drives but DOS 6.22 only supports partitions of 2GB. …

Re: Difficult games to get working

Besides getting ultima 7 to run, I have some weird stuttering that happens every few steps. Has nothing to do with disk access speed who knows. That's the game caching the surroundings I believe - on older systems, you move about as fast as the game loads but with faster systems, you move faster so …

Re: Difficult games to get working

There was DR-DOS 7.03. PC-DOS 7.x were only 7.0 and 7.1(2000) Oh yes there were PC-DOS 6.3 ... And yes!!! Microsoft MS-DOS 3.3x 5.00a and 6.22 are the only DOSsses you need. PC-DOS after 5.00 was different, DR-DOS was good, but incompatible, and in reality FreeDOS Kernel/Command is still BETA. Yeah …

Re: Difficult games to get working

Yeah, it was quite an interesting experience back then. Oh, I should've obviously mention that I was talking about getting the games to run back in the early 90's. There are a lot of gimmicks these days that pretty much solves all the problems we had back then. I haven't really tried playing any of …

Re: Difficult games to get working

Interesting, I've been using CuteMouse v1.9 for years and have never had a compatibility issue with it. I guess it depends on the game/app. Any Delphine (adventure) game has major issues - Future Wars, Stealth Affair, Cruise for a Corpse, ... but I also noticed issues in other games where the mouse …

Re: Difficult games to get working

PS: unloading the cute-mouse-driver is recommended for some demoscene-stuff as well. place cute-mouse at last in autoexec.bat so unloading will work. This is why I stopped using it. I only realized later but it caused some games to not run or crash because once I swapped over to Microsoft Mouse …

Re: Difficult games to get working

Dynamix flight sims from the early 90's required insane amounts of conventional memory + EMS. Aces of the Pacific required 610k, but I did manage to launch it with around 607k. The most I could get out tinkering with Autoexec/Config was around 614k without a boot disk. For some reason, later DOS/ …

Re: Notoriously difficult-to-run DOS games?

In addition to what has been mentioned, Zone 66 and Beneath a Steel Sky come to mind. (Beneath a Steel Sky runs perfectly in ScummVM, of course.) The only problem I ever had with Beneath A Steel Sky was the fact that the sound was very very quiet. I had this on every system I tried but they all had …

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