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Re: I de-CQMed my AWE32 PnP CT3990...!

Do you know if the original owner posted about this last week? I saw a similar message but by the time I tried to reply I couldn't find the thread, maybe the post was deleted? Hi, I have not seen his posts on this forum. He created the topic in a Russian-language forum about the problem. I checked …

Re: I de-CQMed my AWE32 PnP CT3990...!

Hello, Recently i pickup de-CQMed CT2950, but the previous owner removed the YMF289 chip from it because he couldn’t make the FM sound work. He attached original CQM and TDA to complete. So, i want restore CT2950 to original state. I soldered back CQM, TDA, resistors, but i need help with identify …

Re: MUS-1099 GameBlaster Sound Card

Some caps (2x) and a diode are highly recommended, as it seems. Caps - yes, recomended, especially on the output, something like 10uF + 0.1uF ceramic + 0.01uF ceramic . Diode - i think no, its short-circuit reinsurance in very old 7805 regulators with high unstable power source like AC/AC …

Re: MUS-1099 GameBlaster Sound Card

Yes, the card is extremely noisy. That's one big drawback. Yes, SAA1099 has open-collector outputs which we pull-up to +5V power rail with 1K resistors and collect all the interference and digital noise from all computer. In my CMS-clone design i modified circuit, i make new "analog" +5V path with …

Re: Display corruption with TNT2 M64

You can try to short circuit this inductance (L): Filename riva.jpg File size 164.48 KiB Views 220 views I indicated the purpose of the inductances approximately. First of all, you need short circuit HSync and Vsync inductance. And if i not mistake, short GND inductance. Maybe this will help.

Re: Quake without FPU

By the way, I compiled the soft-fp library from gclibc sources with help DJGPP. I used VirtualPC with Windows 98 environment for long files names. I took sfp-machine.h from \gclib\sysdeps\x86\fpu, included in soft-fp.h. strong_alias everyvere in *.c files, so I added to softp-fp.h this macro: /* …

Re: Quake without FPU

Today i recompile DOS Quake from sources. I am using DJGPP 2.05 with GCC 9.2.0. I am disable definition in quakedef.h and quakeasm.h #define id386 1 (set it to #define id386 0), thus, all assembler FPU optimized procedures are replaced by C-functions. Unfortunately, DJGPP have not build in soft-fp …

Re: Quake without FPU

Just for lulz recompile PocketQuake for Win32 from sources. I'm used Visual Studio 2005, durty comment all undefined functions and compile without errors with small amount of warnings -) To start the game, you must have a ID1 folder in the current directory from original Quake1 game. https:// …

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