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Re: A List of DOS Games with 16-Bit Sound

Wonder what to think of the Theme Hospital entry. Since this games uses the protected mode Miles Sound System. A huge amount of games use this sound system. Does that mean that when using a SB16 it always result in 16-bit mixing in these games, or is it an optional setting in the Miles Sound System …

Re: ReactOS 0.4.0

Sorry, no idea about the difference in requirements. (I do remember reading about some guy keeping track of idle memory usage, and his discussion of a single added MB; wheter that was necessary. Just to say: the Devs seem reluctant to raise memory usage unless really necessary for functionality.)

Re: SB Pro compatible vs SB Pro/16 compatible

Another aspect is that I don't think the SB16 was ever a very popular card, and therefore didn't really establish a standard as much as the earlier SBs did. IIRC SB/SBPro compatibility was licenced out by Creative to other soundcard companies, but not the SB16 interface as it was to remain a …

Re: ReactOS 0.4.0

The audio part of ReactOS could use some attention, that would make it more fun to try games, or just DOS games in the internal DOS emulator. I fully agree! :) I think there was a way to manually enable it by using AC97 or SB16 drivers (from NT4 ?). But this was very difficult and involved carrying …

Re: ReactOS 0.4.0

Good news! It is there now! :D Yeah, I had 0.4.5 installed in VirtualBox already. But I did not have the time to install software that shows off any 0.4.5 improvements. Well, theming works, I did notice that, and it is significant. The audio part of ReactOS could use some attention, that would make …

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