VOGONS

Common searches


Search results

Display options

Re: x86 memory gaps vs mapping RAM?

My question is this: is the memory that's usually within the memory hole mapped higher in RAM(thus the memory holes actually resolve no RAM when the ROMs are disabled). From a program's point of view, having 1MB+386K(with 16MB physical RAM installed) of RAM within the memory holes makes 1MB and …

Re: Sound Blaster 1.5 DSP version

a 1.5 is a 1.0 without the cms chips, so a 1.xx DSP, but some had v2.00 DSP from factory, and some were user upgraded to 2.00 as Creative offered it as an upgrade chip separate. so you could have a v1.? or v2.0 dsp... without running a tool to check, its will be unknown.

Re: Sound Blaster 1.5 DSP version

Here is a util I wrote ages ago, dumps the dsp version and copyright if present. A lot easier than downloading doom + running setup, especially if your processor is xt or something... Filename SBDSP.ZIP File size 9.38 KiB Downloads 52 downloads File comment SBDSP info

Re: MS-DOS 4.01 Good or Bad?

4.01 just took up more memory than 3.3 for no benefit most people could see, and then 5 came out with its fancy load everything high umb which made 4.01 look even worse. 4.01 was a stopgap dos that worked with larger partitions than 3.3 could (32mb max in dos3, dos4 let this go to 2gb or something). …

Re: Demo songs for Roland SC-88VL

Yes, I am aware!:D It won't sound right, and in some cases it will sound terrible, but it should work in the sense that it shouldn't just stop at a black screen with a mouse pointer. doesnt sound like anything to do with the SC88. midi out is one way, and no games I know of, use midi in, so its …

Re: Demo songs for Roland SC-88VL

I do find that not all games load with mt-32 selected, but I'll make a separate post about that. This community is really great! :) you do understand its not compatible with mt32 right? I mean, you can select the mt32 sound map but mt32 has ram you can load patches into, sc88 does not. SC88VL is …

Page 27 of 59