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Re: Merge two sf2 midi soundfonts

Th problem is Patch93's SC-55 soundfont contains only the so called capital tones (meaning no variation tones, only bank 0 is implemented). So it's not GS compatible at all, it can only be used by titles using only GM instruments. Thanks for the clarification! Am I correct in assuming that if you …

Re: Merge two sf2 midi soundfonts

Managed to get it converted and noticed quite a few issues during the dune 2 intro, where the sounds are just wrong compared to a SC-88Pro From what I understand, the SC-88 doesn't quite sound the same as a SC-55. It does have a SC-55 mode, but even so, some minor differences remain. Granted, it …

Re: Voodoo Banshee and 3DNow!

AFAIK 3dfx don't have true OpenGL ICD. What they call "ICD" is just a sophisticated GL-to-Glide wrapper, which works with everything, unlike MiniGL. You are right in that 3dfxOGL.dll depends on glide3x.dll and uses many exports of glide3 library. But many OpenGL functions implemented in 3dfxOGL.dll …

Re: Voodoo Banshee and 3DNow!

I'm sorry for the OT post, but is there an application like BIEW that works in Windows or DOS? I've been looking for something like this that will actually show the instructions being used, but I'm not that familiar with code or programming. I'd prefer a modern Windows application but I'd settle …

Re: Voodoo Banshee and 3DNow!

I know that Voodoo 3 drivers have 3DNow optimizations.. But do Voodoo Banshee drivers have these also? I'm just asking because my K6-2/500 with a Voodoo Banshee performs pretty lacklustre compared to a Pentium II 333 with a Riva 128 in GLQuake, so I was scratching my head.. I have just checked and …

Re: New DreamBlaster S2 !

Hello ! I connected my s2 to an ess1868 card and I couldn't get music in any games. I tried waveblaster or midi on doom1/doom2 and other games and I cannot hear anything. Do I have to install SoftMPU for this dreamblaster to work ? Thanks Stéphane No, you do not need SoftMPU for Dreamblaster in …

Re: Yamaha TG-100 / TG-300 and MT-32 mode

And two more, Gabriel Knight and Space Quest 1. Sorry to tell, but these are bad choices to test MT-32 emulation of TG-300. Even Roland SC-55's MT-32 emulation sounds wrong with these games since they use custom instruments (uploaded by SySex messages at start) that only native LA synths (MT-32, CM …

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