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Re: FastDoom 0.4. A new Doom port for DOS, optimized to be as fast as possible for 386/486 personal computers!

I was wondering how FastDoom is compatible with DeHackEd? You need to specify custom offsets for data for each binary provided, is that correct? This is in the context of the possibility of making a DOS binary for REKKR based on FastDoom. The executables are different so offsets to functions and …

Re: FastDoom 0.3. A new Doom port for DOS, optimized to be as fast as possible for 386/486 personal computers!

New release!! FastDoom 0.4 Added autorun support (F11 key). Added mono sound support. Enabled with "-mono" parameter. Added low quality sound support (8000Hz instead of 11025Hz). Enabled with "-lowsound" parameter. Fixed Doom 1.9 shareware menu (thanks @MrFlibble !) Included sound library into the …

Re: FastDoom 0.3. A new Doom port for DOS, optimized to be as fast as possible for 386/486 personal computers!

Did you see the release of the source code for the SNES port? I saw some people saying that those optimizations could be useful for older PCs as well because of some of the lookup tables it used, I think? Yeah, what an awesome release!!. It's completely different from the original source code, and …

Re: FastDoom 0.3. A new Doom port for DOS, optimized to be as fast as possible for 386/486 personal computers!

Does FastDoom use chunky or mode X? Just because rendering in the main memory then copying it to the frame buffer by dwords can be significantly faster, especially when a fast CPU meets a slow VGA (like in my 1996/97 system where the AMD 5x86 was seriously held back by a dog slow Tseng ET3000 :D) …

Re: FastDoom 0.3. A new Doom port for DOS, optimized to be as fast as possible for 386/486 personal computers!

Playing with the shareware 1.9 IWAD does not display the third episode's title for some reason on the episode selection screen. I'll check into this, there are more bugs out there for sure. Is Doom faster when it uses a chained hash table instead of linear search? I haven't implemented it yet, but …

Re: FastDoom 0.3. A new Doom port for DOS, optimized to be as fast as possible for 386/486 personal computers!

So assuming you run this on normal details how much faster is it from stock DOOM? This whole project looks to be very nice, kudos! In my testings using high detail + full screen + status bar and audio enabled it gains around 15% performance on a 486DX-50 with a VLB video card (Cirrus Logic). …

Re: VGA Capture Thread

I've tested the StarTech VGA2HDPRO2, and it's really a good product but it has one big flaw... No support for 720x400@70 so no VGA text modes, BIOS or old games (tested only with DOOM). With that resolution the scaler shows an "unsupported" message, but anything above or equal to 640x480 is perfect …

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