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Re: emulating delux paint

There's huge mouse input problems when it comes to mouse precision in dosbox with dpaint. You also can't tablet it I resolved this by setting DosBox's sensitivity option to 1, which normally defaults to 100. Obviously you'd be using the pen as a mouse, so forget about pressure detection or any …

Microsoft Flight Simulator 95 and 100% CPU usage

in Windows
Can anybody confirm whether or not this is the intended behavior? It's running on a P4 + 32-bit WinXP, and while everything within the game appears to function adequately, FltSim95.Exe's decided to hog 3.8ghz worth of CPU cycles all to itself (yes I know the fix, but that's besides the point) Just …

Re: Game ratings and your preference

in Milliways
Well, I only read reviews addressing games that I've already beaten, and I do that because there's always the possibility of coming across interesting insights, tricks and important details I may have totally missed (those alone are good enough reason as far as I'm concerned), and that was the case …

Re: Interesting music videos

in Milliways
If you manage to get your eyes off this babe, you're in for a surprise; it's almost ridiculous (for this type of song) the way the vid plays out 😎 https://www.youtube.com/watch?v=Ugl3pd8LUhA

Re: Very funny answers from real exam papers (allegedly)

in Milliways
What's wrong with #3? I'm pretty sure Moses did die before he ever got to Canada. LOL I think it would be quite hard to make bread without any ingredients :-) So there were staffs turning to snakes, plagues of frogs in the desert, seas parting, water turning into blood, food falling from the sky, …

Re: Most underrated games?

in Milliways
+1 TDR2000, and incidentally I just happen to be going through it again. It's primarily a DRIVING game (and indeed the rides steer a whole lot better) "adorned" with classic Carma elements such as car/ped bashing and outrageous physics that allow for amazingly fun stunts. And even that wouldn't be …

Re: IBM MDA in colour

in Milliways
MDA and CGA cards use the same CRT controller chip, Moto 6845: http://www.classiccmp.org/dunfield/r/6845.pdf which supports color. Colour is not within the purview of the 6845 - it just generates addresses and sync pulses. Colour (or lack thereof) is a function of the surrounding circuitry. Correct …

Re: Daemon or burn in ISO?

in Milliways
The last version with the fast, classic interface and no spyware or useless junk unrelated to CD mounting 😎 I tried WinCDEmu for a change, but it couldn't handle RedBook audio for "mixed" CD's like Blood or Quake, so I quickly went back to what's always worked best for me.

Re: Table Fog & 8-bit Paletted Textures

You can think of an 8-bit paletted texture as a simple, non-animated gif image, and a video card as a bitmap editor: if the bitmap editor does not natively support these lightweight images that come bundled with their own color palette, they will be automatically converted to 24-bit before they can …

Re: indirect sound

in Windows
HI! Sorry for the delay in responding. Sorry, I just briefly looked at your link, but I'm not understanding. Let me try to restate and you can correct anything I get wrong: You are doing emulation (of console games, I guess?) on an actual Windows XP system, but the drivers that you are using don't …

Re: indirect sound

in Windows
BTW, can IndirectSound work on Windows XP? I tried it on VMware virtual machine where it outputs: The requested audio device {BD6DD71A-3DEB-11D1-B171-00C04FC20001} was not found! I'm curious because without specific sound card, you get as much features via DirectSound on XP as on Vista+. At one …

Re: Broken console in Soldier Of Fortune Platinum

in Windows
Just leaving a record for anybody that may show up in the future asking about the same thing: This appears to be related to permissions, because the console works just fine when the game's installed outside of "C:\Program Files". Definitely worth a try.

[SOLVED] Broken console in Soldier Of Fortune Platinum

in Windows
Hello there. I'm desperately trying to get the console working properly for this game via "+ set console 1", but all I'm getting is a useless, solid black screen that won't go away on it's own (ESC gets rid of it, but that's besides the point). It used to work flawlessly like 5 or 6 years on the …

Re: End of NVIDIA Driver Support for 32-bit Operating Systems

in Milliways
http://i65.tinypic.com/200sg7t.jpg I quit updating Forceware back when they began trying to replace the old menu with that vile, stiff, bloated piece of garbage that came afterwards, and the only real drawback so far has been the lack of support for certain shader functionality which's very poor on …

Re: DOSBox ECE (for Windows)

Hello there. I was wondering if you would consider adding the OPL-passthrough capabilities which hal and daum builds have enjoyed for years now? Being the happy chappy owner of a CMI8738, going hardware with FM synthesis (tested and working, peekpoke trick and all) takes a huge load off the CPU, …

Re: VIDEO Patch for pixel-perfect scaling (SDL1)

Alright, sorry about the delay, but I finally got around testing this on other computers and the results pretty much confirm what you had already suggested; my CPU's just aren't up to the task. Chocolate Doom's scaling works as fast as it does because everything's handled in hardware via SDL2, but …

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