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Re: dilemma of EGA & VGA combo

There are several EGA games, for example from Apogee which requires 386 at minimum. The game "Monster Bash" was too slow even with my 16Mhz 286. That game is from 1993 and supports VGA. EGA would have certainly been for compatibility with much older systems. In those days, an old computer running …

Re: Damaged CT1900

Are those spaghetti on the PCB?? Kidding aside on the german amoretro board someone reviewed the Waveblaster: http://www.amoretro.de/2014/01/creative-waveb … rboard-4mb.html Maybe you can contact him for help.

Re: New Alternative Download all version win and mac

Yesterplay80: thanks for giving a positive opinion. However, it is indeed maybe a bit naïve to put up an unofficial mirror, especially since sourceforge already has a powerful CDN. Thr Dubber: it would give your site more credence if you were to get endorsement by the Dosbox team, or if you would …

Re: 386 Memory question

It is not because the chipset is faster than the CPU at accessing memory. It is because in switching the CPU from real mode to protected mode and then running everything in v86 mode to emulate EMS and map UMBs imposes a small overhead. On a 386SX-16, that overhead is going to be quite high, as the …

Re: Vogons Video Announcement Thread

in Milliways
New video: Retro Game Review #5 Infocom: Hollywood Hijinx. Interactive Fiction piece from 1986. You want to inherit your aunt and uncle's Malibu mansion and you have one night to find ten treasures: https://youtu.be/aCfE2P_SY6I

Re: why not new trackers for our remake soundcards?

Maybe it makes more sense to start off with an existing open source project and expand it. E.g. Impulse Tracker is available: https://bitbucket.org/jthlim/impulsetracker If you are talking more about OPL2/OPL3, other FM cards or Tiido's YMF card, I am not sure there is something available to use as …

Re: Vogons Video Announcement Thread

in Milliways
Oh, that will be a bit too much work and too much for one thread I think. I just wanted a place where people can say: Hey look, i made something new. Similar to the hardware and activity threads.

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