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Re: Via C3 Ezra Slot 1 Machine

I use a Nehemiah at ~1466MHz (133MHz FSB) as my main retro system. At that speed, it's roughly as fast as a PIII 733 for demanding 3D games under Windows and usually quite a bit faster in everything else. SETMUL is an amazing tool and you can bring the processor all the way down to just 4x …

Re: GTX980 Issue that makes no sense!

It can't be the core I don't think, but memory I could see being the culprit here. But I've never heard of memory errors shutting down systems like that, unless BSODs are preceding said shut downs. I second the idea to try underclocking and/or overvolting/undervolting using afterburner. I would test …

Re: The good old and glorious 486 DX 50 - and - rant against 25 MHz buses in the Pentium era

I'd be curious to compare the game on the three systems, same configuration, just different CPU (and bus speed accordingly): • DX2 50 • DX 50 • DX2 66 Hey, are you by any chance the Garrett Wang who was Ensign Harry Kim in Star Trek Enterprise?? :exclamation: No, not really. Magic Carpet 2 lists …

Re: 90s isometric cow abduction game?

in Milliways
It was definitely some shareware Win9x game from ~1999. It was essentially an arcade action game, I remember it very vividly for some reason. EDIT: I think I've found it. It's Crop Circles: Escape from Planet 3.

Re: The good old and glorious 486 DX 50 - and - rant against 25 MHz buses in the Pentium era

Don't have much to comment on, but I have some trivia that stayed with me throughout the years. Magic Carpet's minimum system requirements in early 1994 called for a 486 running at 50MHz, but they don't specify whether that's a DX-50 or DX2-50. I'm willing to believe it's the first, which would mean …

Re: 90s isometric cow abduction game?

in Milliways
Anybody know of any 2D isometric cow abduction games from the 90s? Trying to identify one i remember playing. The goal was to abduct the cows with out getting shot down the farmers. Ha, I remember this. I played a demo of it at the time and for some reason it stuck with me. Can't remember the name …

Re: Half-Life Performance Issues

That's odd, because I use a Pentium III Coppermine @600MHz. Being roughly in the middle of those two, I would expect 35-50FPS out of it. I should note that the 333MHz part I mentioned is a Pentium III 667 at 66MHz FSB, so it is faster than a proper 333MHz Pentium II. Your PIII 600 is not in the …

Re: Half-Life Performance Issues

Half-Life is very demanding, but the TNT2 M64 is actually alright, especially at 640x480. It really is the CPU that causes the performance drops here. As suggested, disable A3D or EAX if enabled, they would only make the CPU overhead greater. Also, make sure to use older drivers, perhaps Detonator …

Re: PowerVR Fun Thread

Yeah, brainfart! Meant to say that PS2 games usually lack mipmapping which makes distant textures look much sharper than a lot of the games on the Dreamcast for example (Shenmue excluded of course).

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