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Re: Rage 128 Pro

F2bnp wrote: I didn't bother to check to be honest. Card checks out as Rage 128 Pro GL, so I'm guessing 125MHz? Did they pull a Matrox by not specifying exact clock speed with these? Yeah the clocks do vary considerably among the different cards. That's not a 64-bit RAM bus card is it?

Re: Rage 128 Pro

Bingo. Lots of people must have bought them back then for their excellent DVD playback. Image quality seemed alright for the most part, although I did notice some fuzziness. Can't say I agree with you guys on 32bit speed, the hit is still pretty substantial, e.g. running 800x600 32bit == 1024x768 …

Re: Rage 128 Pro

Image quality on rage 128 and 128 pro,should be ok when using 32 bits colour setting in games,also performance should't be affected much running games in 32 bits compared with 16bits. The bilinear filtering is a touch blocky. Some kind of precision reduction. I think there may also be a blending …

Re: K6-2 450

Yeah if you use a video card with MPEG2 processing it is more manageable. Pure software decode is somewhat difficult to get smooth however. I was playing with this a few weeks ago. ASUS P5A and K6-3+ running from 200-600MHz. Tried a few different video cards. Voodoo3 as the software decode test. …

Re: GF4 or Radeon9600

The petals are angle dependence, You can also see optimized trilinear filtering in the jaggyness of the mipmap transitions. The 6150 is essentially doing bilinear filtering. With the DirectX 9 Radeons I think you can get better filtering with control panel tweaks. Not sure though. It doesn't really …

Re: GF4 or Radeon9600

I don't think I've noticed the filtering optimizations R300/R400 do. Geforce 5-7 are another story though. ATI was even frequently praised for their image quality compared to what NV was doing to compete. You can just set Geforce to HQ mode, but it has a speed cost. NV 50 series drivers were the …

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