Re: dgVoodoo 2.6.x and related WIP versions
Posted on 2019-12-04, 15:47
ZellSF wrote: Why not force it through GPU driver settings? When you wrote that OpenGL is used, I had no questions. I just wrote what I wanted to achieve. Thx!
Posted on 2019-12-04, 15:47
Posted on 2019-12-04, 13:34
Posted on 2019-12-04, 09:29
Posted on 2019-11-13, 21:43
Posted on 2019-11-12, 04:45
Posted on 2019-11-06, 15:30
Posted on 2019-11-05, 16:38
Page 3 of 3