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Omikron the Nomad Soul - problem with graphics

in Windows
Hi! I have major graphical glitches while playing Omikron the Nomad Soul on my new rig: Radeon HD3850, Pentium Dual Core 2160, 2GB DDR2, XP SP3. The problem is shown here: http://i17.photobucket.com/albums/b69/Zebius/Omikron.jpg http://i17.photobucket.com/albums/b69/Zebius/Omikronscreen2.jpg It …

Re: Glide patch

Thank you for your new build gulikoza, it works fine with TR1 on my Radeon HD3850 card (Catalyst 8.2). And Lara's shadow is there at last :happy: Big thanks go to gidierre as well - for investigating and fixing shadow problem and for helping me to make TR1 working on my machine. Now the only problem …

Re: DOS box and then nothing

I upgraded my computer recently (Dual Core processor, Radeon HD3850) and on XP SP2 everything works fine with Glidos and TR1 - textures, audio pack work flawlessly. Just noticed that anisotropic filtering (set in Catalyst drivers) is not working with TR1 but I really can't remember if it worked on …

Re: Glide patch

UPDATE: I installed new Catalyst 8.1 yesterday and now your CVS version works with TR1 in glide mode (OpenGlide) :happy: I had to use your modified glide2x.dll because OpenGL GL_EXT_abgr error still exists. Fullscreen works as well. But still some items are visible through walls and there is no …

Re: Glide patch

Did you try setting SDL_VIDEODRIVER=windib? It didn't change anything. And I'm using XP SP2, I wanted to borrow Vista and install it as a trial for a week or two to make some tests, but I see no reason for this now - if Glide patch doesn't work correctly on XP for me it won't work on Vista probably …

Re: Glide patch

I've made more tests with TR1. I'm able to run it in window usually but it crashes from time to time when loading a game or starting a new one. Also I tried other wrappers: - dgvoodoo 1.50beta and beta2 works but it's unplayable due to lots of artifacts (lines, transparent walls etc.) - psvoodoo …

Re: Glide patch

gulikoza wrote: This is really weird. Did you test any other 3d stuff (games...), maybe the card is faulty? The card is OK, I can play all modern games, and even TR1 with dgvoodoo/ VDMSound. Either the card or new Catalyst drivers don't like Glide patch. 😠

Re: Glide patch

One more thing you can try...try using dgVoodoo glide2x.dll. You can also try setting it to Direct3D9 renderer. Seems opengl is pretty broken on 3850 :pppt: It doesn't work - I get message: Error: failed to load textures to 3dfx board. I don't know if I'm doing it correctly - I placed dgvoodoo's …

Re: Glide patch

I get no pop-up window anymore, but unfortunately this is not the end of my problems :sad: After introduction movies most of the time I get messy picture (see an attachment), sometimes ring menu is OK but loading savegame gives me messy picture again. In fullscreen mode I can usually go back to …

Re: Glide patch

I will remove the check for GL_EXT_abgr, will see if it works better for you. Thank you in advance. :happy: Maybe you wonder why I use DosBox with Glide patch instead of VDMsound and dgvooddo/Glidos for TR1? Simply I'd like to write an instruction how to run TR1 on Vista with DosBox for polish TR …

Re: Glide patch

I upgraded my videocard recently and now I have Radeon HD3850 with Catalyst 7.12 drivers, system XP SP2. Before I owned 6600GT and I could play TR1 with DosBox and Glide patch with no problems. Now when I try to run a game using Dosbox version from gulikoza's site I receive following popup window: ' …

Re: TRX: Texture Feedback -- post your comments here!

Thanks for the update, Quest. All in one pack is better solution and not confusing. I see that you added some Atlantis textures, can't wait to play these levels to see how they look. Just one note: don't forget to delete temporary files next time ;) And also one texture is not included in new pack, …

Re: Audiopack revival

I bought Creative X-Fi Gamer sound card recently and I was curious how would it work with Glidos and AudioPack. And what can I say - it works almost perfectly, no more cut off sounds in Lara's house, noises (cracklings) in FMVs are hardly heard (they were really annoying me before). This is a big …

Re: Audiopack revival

Thanks, too quiet and bad quality sounds fixed 😀 But some sounds are cut off as before. Maybe sound pre-caching or something like that would help here? Anyway it's close to perfection now 😁

Re: Audiopack revival

@KMO The problems I described concern playing with MP3s only. When using replacement CD all sounds play OK, but 2 sec delay still exists here. I went through the Lara's House few times and every time is almost the same. Sounds which are usually cut off: #34 '... use to be a ballroom.' #37 '... want …

Re: Audiopack revival

I've made some more tests. Version 1.39 seems to work fine for me - no crash so far (playing for about 40 minutes). Using MP3 on hard drive is really good method - there are no delays and synchronization in cutscenes is perfect. :) But I still experience some minor issues in Lara's House. Beginnings …

Re: Audiopack revival

Zebius, if you run out, I'll just add more. :happyhappy: Thank you :happy: I've just downloaded Audiopack 1.6 and played a little with Glidos 1.38d. Lara's House sounds play correctly, but some of them are cut off, also some of them have bad quality (noises, cracklings etc.). Strange, because when …

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