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Re: What game are you playing now?

in Milliways
Ok. So after much effort with Populous, well, no. I didn't beat the level. I hacked the game. Brushing up on x86 assembly and DOSBOX's debug tools, I figured out the bytes that set if you are in Conquest mode or Custom mode. I then found the checks that prevent you from altering the enemies …

Re: What game are you playing now?

in Milliways
Still slowly making my way through Populous. Hit another difficulty wall around world 120 or so. The first difficulty wall around world 30 or so was just learning to hit the AI early and often. It seems to me once one side or the other gets going, it just snowballs too much. So the best way to deal …

Re: Why DOS died...

in Milliways
You know, let me reframe my argument about DOSBOX killing DOS. Because it's not that DOSBOX is better. It has trade offs. It's that DOSBOX let the industry off the hook of supporting DOS. Even after Windows no longer had a "DOS mode", if people needed DOS, some hardware somewhere would have …

Re: Why DOS died...

in Milliways
Not sure I saw this stated before but... DOSBOX killed DOS. Double checking it's initial release of 2002 definitely overlaps my LAN party days when people were clinging to Win9X just to keep playing their beloved DOS game collections. I definitely recall early days around 2003 and 2004 in college of …

Re: What game are you playing now?

in Milliways
Doom 2016's heart was in the right place. Maybe it blew me away because my expectations were so low. I thought it's E3 trailer looked horrible, goofy and forced. It's review embargo did not bode well for their confidence in it. And the multiplayer beta did not interest me in the slightest. Then I …

Re: What game are you playing now?

in Milliways
Doom II is finished, with my customary time capsule like trophy photo. First one at the new house, with the new monitor. Weirdly, The Spirit World began hitching a bit on my rig. I feel inclined to blame the SBLive's SB16 emulation. A notion of building a P233 MMX machine with a proper ISA sound …

Re: Ports better than original.

in Milliways
I seem to recall a Japanese SNES version of Wizardry 1-3 that is leaps and bounds better than the original, or any version, published here. Let you switch between wire frame or textured graphics. Also let you back up your save data if I remember correctly. At some point through means I can't recall …

Re: What hardware do you think belongs in a museum?

in Milliways
Too bad he cut off at 1995. IMHO 1997 was a banner year for PCs. It was the year I targeted for own retro build. Pentium chips were proliferating, with 233 MMXs becoming "affordable" due to the super new and super pricy Pentium II's. Plus the dawn of the first real 3D cards like the Voodoo and the …

Re: What game are you playing now?

in Milliways
I'm continuing my trek through Doom 2. I'm not sure I've played this game in earnest since 1995. And I have no memory of ever having beaten it besides being 12 years old and cheating my whole way through. Now Doom on the other hand, I've played that fairly regularly over the many years, and left my …

Re: What game are you playing now?

in Milliways
I'm continuing my trek through Doom 2. I'm not sure I've played this game in earnest since 1995. And I have no memory of ever having beaten it besides being 12 years old and cheating my whole way through. Now Doom on the other hand, I've played that fairly regularly over the many years, and left my …

Re: What game are you playing now?

in Milliways
So I moved. Finally got out of the 1200 sq ft town home my wife and kid were stacked into, and got out into the country in a 2500 sq ft SFH on 4 acres. Bills are even cheaper to boot. Plus I get to work from home. My "home office" expanded from an extremely cramped guest "bedroom" into a quite …

Re: PCem v17

We are talking about a personal project shared FOR FREE. If the creator don’t think the effort is worth it, so be it. Oh sure, if it was the author's choice, then so be it. I am not complaining, but at the same time blame no one for its downfall. The source code has been made available from GitHub. …

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