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Re: Carmageddon Graphics

in DOS
I'm going to go ahead and lock this, as it seems that the OP's issue has been resolved. On a side note: hopefully Glide support will make its way into the official DOSBox codebase someday...

Re: nGlide

Off the top of my head I can only remember that once you complete a certain quest in the jungle chapter, there's an item (dagger or something?) floating on a pedestal in town. With the Direct3D renderer, the item is not visible (I guess because it gets rendered behind the blue orb instead of on top …

Re: mt32 munt + editor

Hi, I'm new at this point. I've found the munt-project and try it under vista. The result is pretty. many question I have: 1) the mt32 emulator is a midi-device. Can i use it like as an original MT-32? Perhaps to define new sounds an send them as sysex? Or read the actual sound parameters from …

Re: Where's HunterZ?

in Milliways
Eh? I've been visiting VOGONS only occasionally since I got addicted to WoW around 4-5 years ago. I recently quit WoW, though, and have been going crazy playing lots of stuff that I haven't had time to until now. I haven't made it back around to DOS games yet this year though :) I built a new Win7/ …

Re: Video capture aspect ratio problems

ripsaw8080 wrote: robertmo wrote: All important games do it. It is just some low cost games that didn't do it. So, Commander Keen 6 was unimportant and low-cost? Say it ain't so! 🙁 😉 Well it was a shareware title rather than a boxed game, at least primarily...

Re: nGlide

Interesting, I wonder how well it works with Diablo 2 compared to Sven's wrapper (http://www.svenswrapper.de/english/index.html). I'd use Diablo 2's Direct3D renderer, but there are a couple bugs in it that are annoying.

Re: MT-100 Roland switch to MIDI play mode - how to

A word of warning on the Uno: There are actually two versions of it - one that is plug-n-play and one that is not. Unfortunately I ended up with the older, non-pnp version. It works fine on my Windows XP machines, but not with my Win7 x64 machine because M-audio has not released a driver for that OS …

Re: ATi Catalyst 10.2 released

Catalyst 10.3 "preview" driver has been released: http://sites.amd.com/us/underground/tips/Page … -3-preview.aspx Sounds like it's a slightly newer version of 10.3 than what they have submitted to Microsoft for WHQL, so official 10.3 may end up being older than this version.

Re: VirtualBox 3.1.0 released

Me too, but problem is probably no one is looking into that. No one simply cares enough to bring good win9x emulation to play older windows games. All emulation companies work on are their business and "productivity" clients, those who want to run their old win xp weird strange closed apps on the …

Re: DOSBox v0.73 Paradise Support

I was stuck with PC Speaker sound until after Wolf3D came out (around 1992). Around that time I purchased an SB 2.0 and a Gravis Gamepad :) I actually had an analog joystick before that, which I used via an ISA joystick card that we purchased at the same time as the Paradise SVGA card. Of course it …

Re: VirtualBox 3.1.0 released

I heard people were running WoW in OpenGL mode in the previous release, and that D3D mode may be available in 3.1.0. I'm not sure what guest and host OS they were using, though. Edit: I'm pretty sure everyone is using WINE code, which seems to be some kind of D3D->OpenGL wrapper.

Re: Starfighter 3000

in DOS
http://www.mobygames.com/game/starfighter-3000 I would think you'd be better off looking for a 3DO emulator if you want to run a 3DO game on your PC.

Re: VirtualBox 3.1.0 released

Me too, but problem is probably no one is looking into that. No one simply cares enough to bring good win9x emulation to play older windows games. All emulation companies work on are their business and "productivity" clients, those who want to run their old win xp weird strange closed apps on the …

Re: DosBox performance i7 920 vs AMD 4000+

I'm currently running an i7 940 (with a fast graphics card, GTX 295) and I'd guess I get about 15fps in Battlespire. You must not be running with the dynamic core or something, that seems very low for your hardware. The game runs much faster at 320x2?0 than at 640x480, but is playable at both on my …

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