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Re: no full screen with 9800pro

Try playing with the fullfixed and aspect settings in dosbox.conf. Also note that you're trying to set 4:3 aspect ratio modes on a non-4:3 monitor - 1280x1024 is not 4:3, and 1280x960 is the closest 4:3 res. This is one reason I've been avoiding LCD monitors, and the reason why many people who do …

Re: Hyperblade and Warhammer Dark Omen

in Windows
http://www.mobygames.com/game/windows/hyperblade http://www.mobygames.com/game/windows/warhammer-dark-omen According to MobyGames, Hyperblade is a Windows 95 game (even the CD says Windows 95). Looks like the same deal for the Warhammer game (except that it's also available for PlayStation 1). …

Re: snapshot like in vmware

About the "pixelated goodness": Part of my problem with that (especially in regards to emulating console games) is that my 21" CRT is much better quality than the display devices used when the games were new, so playing without a filter can in my opinion be a worse experience than would be playing …

Re: snapshot like in vmware

For me, part of the fun of using emulators is to have an enhanced experience. This may be due to graphic filters/scalers, support for modern controllers, state saving, and often straight-up cheating features. Mostly I use state saving for convenience - allowing me to simulate a straight play-through …

Re: snapshot like in vmware

State saving is great in console emulators because many old games didn't have a save/continue feature but were very long and/or difficult to beat. It's also nice to be able to save at any point during gameplay instead of just at save points or when you die or whatever. In the case of DOSBox, I'm not …

Re: Wing Commander 3 Save Directory?

Without more info, there could be many possibilities, including: - Save directory is read-only - DOSBox version is too old and may have problems creating new files/directories - You may be trying to save to a CD or other read-only filesystem - Your mount setup may be weird - Who knows...

Re: Question for Fallout under Win XP 64Bit

If you're running the game at 640x480 and the video is 432x320, then the video is only going to take up 67.5% of the width of the screen and 50% of the height. Well, unless it stretches the video, but I'm guessing that would take too much processing power for games of that era. Now that you mention …

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