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Re: 2 hard drive problems in 1 day

in Milliways
Is it actually more often a hardware failure that causes filesystem corruption? I was more under the impression that misbehaving programs are more often the culprit. Then again, my experience is more in the desktop realm (as opposed to servers). I've actually experienced both types of disk …

Re: What's your best DOS games ?

in Milliways
There are so many DOS games that I've loved to play that I can't remember even a fraction of them anymore. Scanning my memories and looking over everyone else's posts, here are a few that come to mind at the moment though (in no particular order): * - never actually finished the game, but still like …

Re: Metal Mutant - problem with starting

Hmm... Yeah, I got a hold of a French version again (doh!) and it seems to work, although sometimes a loud tone is heard when it tries to play sounds. Now I just need to find an English version I guess. EDIT: No luck finding one. In desparation, replaced the METAL.EXE from the Underdogs version with …

Re: Crystal Maze

in DOS
Let us know if you get it to work. I agree that some of the forums overlap in their scope, and that this can create ambiguity, confusion, etc. On VOGONS, it's kind of an informal rule that anything mentioning DOSBox should be posted in one of the DOSBox forums (in case, I suppose, someone who knows …

Re: AGP Voltage ?

Dude, calm down. All you can expect to accomplish by starting a yelling match with admins/moderators is to get banned. As a veteran of the BBS era, I've found that when someone on a message board rubs me the wrong way, I can choose to either try to get over being pissed off at a person, ignore/avoid …

Re: Metal Mutant - problem with starting

I'm guessing that it's related to that "illegal opcode" message I was getting - probably the game is trying to ask the CPU to do something that DOSBox doesn't know how to emulate. Or, it's asking the CPU to do something stupid that would be ignored by a real PC but that causes DOSBox to freak out …

Re: Metal Mutant - problem with starting

You're right. I just tested the Underdogs version: http://www.the-underdogs.org/game.php?id=702 After choosing a video mode (either one), the mode changes but nothing appears. I remember having a pirated French version of this game back in the day - it ran fine on a 8MHz 286 I think. Hopefully the …

Re: CVS compile question(s)

Well the compile went fine, but DOSBox (both official 0.63 and my CVS build) still claims that it can't create a ddraw surface. The only thing that I can think of is that maybe those latest DirectX SDK files won't work? I guess the only option left is to try installing the DirectX dev files from …

Re: CVS compile question(s)

That could be, but when I run the configure script, it says something about checking for DirectX headers and libraries and reports that they weren't found. It looks like it's set to enable some DirectX code if it's able to find those. I'll give it a shot anyways and report back. EDIT: Well, I …

Re: CVS compile question(s)

Well maybe I'll give it a try then. I got SDL and DOSBox to build with stronger compiler optimizations, so it would be nice to get a ddraw-capable version of both built to do some comparisons to stock 0.63. I'll post my results if I don't get too caught up in playing old DOS games 😉

Re: Dual monitor support

If you're using Windows, you should be able to use the extended desktop feature to position the console and main windows on different monitors. It should work that way for fullscreen mode too, although you might need to set the virtual position of the second monitor's desktop to be above that of the …

Re: CVS compile question(s)

So you're saying that my SDL build is missing stuff because it needs some more headers from the DirectX SDK? I'm not sure what you mean by look for a buildscript (I think I just flagged myself as a newbie to advanced *nix-style coding). Is there a place in my MinGW filesystem that I can just dump …

Re: CVS compile question(s)

Okay, I downloaded the whole 200+MB DirectX 9 SDK and copied the little ddraw.h file into a couple of relevant include folders. After re-running configure and then recompiling, DOSBox's error message chaned to something along the lines of "couldn't create directdraw somethingorother". I was able to …

Re: Long filenames?

I count DOS 7 (the version that Win9x/ME sits on top of) as "real DOS", although it only supports long filenames when Win9x/ME is running. I'm not sure why LFN support would be especially useful though, as the vast majority of DOS games (if not all of them) don't require it.

CVS compile question(s)

Now that rjpa isn't doing regular CVS builds of DOSBox, I finally got off my lazy butt and decided to install MinGW (and related stuff) to see if I could compile my own. It's compiling happily as we speak, but I have a question: I noticed when I was running the configure script that it couldn't find …

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