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Re: DOSBox Game Launcher (DOSBox Frontend)

If I wanted to move a game's config file to a new location without having to remove the game from DBGL and then re-add it I assume the only way is to edit the database.script file? What software would I need to do that (as daunting as it is at 806K)? The reason is that I have about 120 games (each …

Re: DOSBox Game Launcher (DOSBox Frontend)

just a quick question - have you ever considered making dbgl a linux https://appimage.org/? Good idea, will probably do that after 0.90 gets released! The "Edit Profile" box doesn't save my changes when I hit Ok. When I edit the game, in the "Mounting" tab, the executable boxes are blank. Yeah, …

Re: DOSBox Game Launcher (DOSBox Frontend)

if i want to use DOSBox ECE inside of the new DBGL 0.90 - is there anything special to take care of or are both programs working together "out of the box"? Should be the same as for DBGL 0.82, see the website . Let me know if you experience any issues! Hey, one thing I think needs adding is when …

Re: DOSBox Game Launcher (DOSBox Frontend)

Thanks for the testing, comments and replies people! 0.90 ALPHA 4 is up: Fixed portability for Linux and MacOS, the directory structure was incorrectly created in ~/.dbgl/ (dbgl-user); Fixed internet addresses in link boxes, also when importing profiles (Neville); Fixed link boxes relative paths; …

Re: DOSBox Game Launcher (DOSBox Frontend)

0.90 ALPHA 2: Image mounts and PhysFs mounts should be fixed; Fixed a few translation mistakes; Added some experimental options from ECE: fullborderless, glfullsync, fmstrength, xsensitivity/ysensitivity, circularinput and deadzone. Removed collapsemode (Ant_222); Fixed ECE [midi]mt32.reverse.stereo …

Re: DOSBox Game Launcher (DOSBox Frontend)

Hi people, First of all, thanks for your patience in regards to the lack of updates for DBGL these last months. As I've reported before, I wanted to rewrite part of the application in an effort to make it more robust and future-proof. I kept relatively radio-silent in this thread because I didn't …

Re: D-Fend Reloaded (DOSBox frontend)

TheGamesDB have radically changed their API, while Mobygames has switched to using HTTPS (port 443). I suspect these changes have broken this function in D-Fend (like they did DBGL). You may want to try to contact the D-Fend author or find someone to pick-up maintenance of the application.

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