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Re: MPU-401/Compatible UART-mode Buffer Reference

So a MIDI interface will have to store anything it receives in a buffer, so that it can wait there for the host to read it. Using a 1-byte buffer on that side is quite a risk on very slow computers I'd say. On modern computers you'd get away with it, because you could put a host-side buffer on it: …

Re: YMF262 design flaw

That is very exciting info, I am so amazed/stunned by this. I'll definitely try these after I've tested the attack rate thing. I've been thinking if this is the correct way to test it: -initialize all registers so chip produces dead flat zero value silence -configure one channel so that only one …

Re: 486 and Roland MT32

Hi there, I'm trying to connect my Roland MT32 to a 486 PC. My soundcard is a Pro Audio Spectrum 16. According to my research the gameport is MPU401-compatible. I've got a midi-cable connected to the gameport and the midi in/out of the midi-cable to the MT32. I tried plugging in a headphone into …

Re: YMF262 design flaw

figured out exact rhythm mode algorithm(appearantly noise generator updates every internal cycle, which equals to Master clock/8. Noise polynomial is simpler than was in MAME: x^23+x^14+1), checked KSL calculation. YMF262 has 16 LSI test bits. Some of them enable test data output through TEST pin(I …

Re: YMF262 design flaw

I'll put it on my todo list but I can't make any estimate when that will happen. Meanwhile, can you provide some information about this die shot reverse engineering, I'd be happy to read and maybe comment on something, although my experience is only limited to figuring out OPL2 KSL lookup table …

Re: self built covox produces static

Hi all! I have just finished building a Covox plug (I have used the schematics provided on Wikipedia). I have double checked the circuit, it looks fine according to the schematics, however it produces a crap ton of static hiss with everything I tried. I have tried some games, and Inertia Player. …

Re: PCI-X graphics, anyone?

koverhbarc wrote: How, exactly? I assume those extra pins are there for a reason and may as well be used; these 64-bit cards might have the fastest 2D speed of all. For example the Parhelia was 64-bit at only 66MHz bus speed. That's equivalent to AGP 2x only.

Re: Memory for protected mode DOS games

in DOS
Does the Day of The Tentacle run on a 8086 or 80186 CPU? If it doesn't, it needs a 80286 to work(since it won't run 80286+ instructions on those CPUs). The 80286 only adds new instructions for entering and managing protected mode, so if it doesn't use Protected Mode, it should run on a 8086 or …

Re: Running monkey island with sb + mt32 on a 286

Softmpu won't work on a 286 CPU, that's where you need a real MPU or compatible card. It's not about EMM as memory, it's about trapping IO port accesses, which is a feature of 386 CPU that can be most easily requested from EMM memory managers such as EMM386 or QEMM as they run the CPU in virtual 86 …

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