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Re: Getting Windows 3.0 to use 256-colors VGA display?

in PC Emulation
At 320x200 resolution? Never seen that before. But if you can make it support SVGA or VESA there are well documented ways to do that. VGA won't do 256 colors at a resolution sufficient for a GUI such as Windows, if I'm not mistaken. Does 360x480 at standard VGA refresh rates count? Sure it is …

Re: Can anyone help me fix my PC-Adlib emulation?

in PC Emulation
Just thought about something: the documentation says the gain is added to the logsin. But the formulas given for volume are unsigned(positive) values((Attenuation<<5)+(VolEnv<<3)). When this is added to the LogSin, it would only make the signal louder instead of attenuating it. Thus the addition is …

Re: Can anyone help me fix my PC-Adlib emulation?

in PC Emulation
The thing I'm wondering about: 1. Does the FM modulation actually use PI as it's factor (looking at the ranges possible in feedback)? I'm assuming it actually uses PI to multiply into it's final result for phase modulation? 2. Is the range when selecting PI(value 5) as feedback a feedback value of …

Re: Can anyone help me fix my PC-Adlib emulation?

in PC Emulation
Anyone knows how to fully apply the volume? At what point is it added? After the Exponential table? Before the Exponential table(to the value read from the LogSin table)? To the raw index into the LogSin table(doubt it, because it only would deform the signal(not apply volume), thus giving …

Re: Can anyone help me fix my PC-Adlib emulation?

in PC Emulation
I've not very knowledgeable about the rhythm mode, but the RNG may be applied differently to each channel because each rhythm instrument needs different timbre. At least in one very simple test case which I don't remember, the RNG was just xoring a certain phase bit, so the real chip matched what …

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