VOGONS

Common searches


Search results

Display options

Re: -Natla's mines- by Antonijadis

I must try these out. Are they add ons to the pack on TRX? O Yes, this stuff work with my current textures. :happy: Gambit, I will accept your remark about mapping file ( I understand that " ROOT: .\ " work , but don’t understand how ), and this is just "first look" of the level so I will try to …

-Natla's mines- by Antonijadis

Here you can find Natla's mines level in beta version. There are still missing some 10-20 % of textures and all I can say is that I work on it. I hope that I will put the full version of the level at tombraiderxtra very soon. 😉

Re: Equivalence tool v1.05

Well, when I generate repets.log file from my textures pack I receive file that shows many repeated textures, but when I visual compare each of them they are not the same. For example many textures of the letters are shown like they have copy in textures that are totally different of them. You can …

Re: Equivalence tool v1.05

Well, some textures are replaced by others. I have Sold out version of TR and everything work fine with my original equiv. file. When I made new one (from my original and your version one) and replace original one with it, I got textures that are mixed. I haven't this problem with JC textures and …

Roman- Greek levels

Here are the textures for Roman-Greeks levels all in one. It's size some 34MB. I have rearranged them a little but still some textures are missing. I can named this the beta version. Here are the next levels: Title, Lara home, St Francis Folly, Palace Midas, The Cistern and Tomb of Tihocan. Well I …

Re: Version equivalence file

Glidos wrote: Ooo! Er! Yes, I think it will. It is all C++ classes and rubbish like that, and all those texture triggered things are derived off the same base class. Should just work. Are you seriously? When you make that thing to work?

Page 2 of 7