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Re: Is there a list of games composed on MT-32 (OLD vs new), or a list of which synths were used for which DOS games?

The patch to combine the audio tracks of both Star Trail CDs into one oversize CD and make the game work with it? I better post that to a separate thread, after Christmas when I have the time to test it against the current popular DOSBox builds, as I made it in 2016 when SVN Daum was still the most …

Re: Is there a list of games composed on MT-32 (OLD vs new), or a list of which synths were used for which DOS games?

Obviously, the answer to "will you let me?" is "No!". Another round, then. These (underlined passages) are rude comments that added nothing to the discussion. They weren't necessary, and can only be interpreted to start an argument or show your dominance. You were searching for and have now found …

Re: Is there a list of games composed on MT-32 (OLD vs new), or a list of which synths were used for which DOS games?

No one cares about this but you. The amount of text you write attacking me contradicts your claim that you do not care. You care a lot, excessively, obsessively. You derailed this thread by trying to hold me accountable for all the bad things I supposedly said and how arrogant and petulant and " …

Re: Is there a list of games composed on MT-32 (OLD vs new), or a list of which synths were used for which DOS games?

I think you at least owe me an apology for the ScummVM "blacklist" cheap-shot. Shreddoc is not part of the pile-on because he was not out of line as you were. Like Shreddoc said, it's friggin' video games, man. I did not choose to derail this thread by trying to put me on trial, so to speak, you ( …

Re: Is there a list of games composed on MT-32 (OLD vs new), or a list of which synths were used for which DOS games?

You know fully well what the blacklist was actually for: a false claim that my SQ4 CD-ROM improvement patch was supposedly a "crack" because it removed a copy-protection check that never existed (in that version) in the first place. After that was pointed out to them, they changed their tune to …

Re: Is there a list of games composed on MT-32 (OLD vs new), or a list of which synths were used for which DOS games?

So what do you want, now? First I'm the bad guy for offering a patch that I must have made within twenty minutes just to "save face" in a forum thread -- as ridiculous as that sounds already --, then I am even worse for withdrawing the offer to which you objected in the first place? Like I said, …

Re: Is there a list of games composed on MT-32 (OLD vs new), or a list of which synths were used for which DOS games?

That is correct. To my knowledge, all English-language versions lack the audio tracks and only support music via MIDI, and the German-language CD version was later re-released on just one CD, and that one truly misses many of the songs as Redbook audio. The sequel to this game, Shadows over Riva, …

Re: Is there a list of games composed on MT-32 (OLD vs new), or a list of which synths were used for which DOS games?

All right, you two clowns, I have withdrawn the patch offer per your wishes. You know exactly what he meant - the track doesn't play during the natural course of playing the game itself. That is not what he meant. He meant that the CD version does not have all the material of the floppy disk version …

Re: Is there a list of games composed on MT-32 (OLD vs new), or a list of which synths were used for which DOS games?

That music is on the second CD, track 12. The CD version is missing nothing, and nothing has been cut-down. Nothing whatsoever. If you think something has been cut, then you just have not looked properly. It only plays the Character Creation music if you have the first CD in the drive. The game only …

Re: Is there a list of games composed on MT-32 (OLD vs new), or a list of which synths were used for which DOS games?

I listened to the YouTube recording you linked to, so I could evaluate the claim about shorter Red Book audio versions more thoroughly. It is true that the MIDI versions of some pieces have in-song loops that are not present in the Red Book audio versions. Examining the MIDI files, these in-song …

Re: Is there a list of games composed on MT-32 (OLD vs new), or a list of which synths were used for which DOS games?

Realms of Arkania: Star Trail: Redbook audio or Roland SC-55? Redbook audio. The Redbook audio recordings use Roland SC-55, Proteus-1 samples and an unknown drum kit. I don't know what version people use who say that the Redbook audio versions are shorter, because they are not, they are longer. The …

Re: About Roland Virtual Sound Canvas 3

@all, i am very sad 🙁, the adress line decryption looks good for SC55 ROM 's, i am shure, that data line decryption is also good. Loaded the dectypted 3 files stored as one file is now clearly listable - instruments are now recognizeable - and i can hear, that adress-lines are fine. But useing the …

Re: About Roland Virtual Sound Canvas 3

We have already finished decrypting and decompressing the SC-55 wave ROM data, and are now in the process of interpreting the instrument parameters from the control ROM and translating them into corresponding SoundFont generators. At least to the extent that this is possible -- the SoundFont …

Re: About Roland Virtual Sound Canvas 3

The SC-55 wave ROM uses 8.25 bits per sample: 8 bits of mantissa for every sample, plus 4 bits of base 2 exponent (i.e. left-shift count) for every 16 samples. The encountered maximum shift count is ten, making the decompressed wave ROM samples 18 bits wide, even in the original SC-55. Mantissa and …

Re: About Roland Virtual Sound Canvas 3

kitrinx and I made some substantial progress on the SC-55 wave ROM front. We have successfully understood the process of address scrambling . kitrinx connected a logic analyzer to log the address fetch patterns when playing a single piano note. It looked like this (identation mine): 60455 70B20 …

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