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Re: Z Windows 10 Bitmap Bros

in Windows
If you've eliminated Z95 and Zod Engine as options then you're asking for how to get the DOS version to run? There's plenty of documentation on that so you'll have to tell us where you're stuck. BTW, Z95 runs fine on Windows 10 and it's far from rocket science, you just need the XP patch (http:// …

Re: dgVoodoo 2 for DirectX 11

I think he believes dgVoodoo2 is only a Glide wrapper. Anyway, I unpacked 2.52 (with the 2 folders) that I found on pcgamingwiki.com into my Rally Masters folder. Then I put the contents of 3Dfx folder into the main folder with dgVoodooSetup.exe, RallyMasters.exe, etc. But when I run it still gives …

Re: MobyGames approval process is a moving target

in Milliways
When you press ctrl-f5 DOSBox should capture the image 1:1. If you use any other capture software you might capture the image after DOSBox scaling, which is usually not ideal. TrianGO runs at 640x350, the MobyGames screenshot is 640x480. That's not a scale factor that works. Regardless of scaling …

Re: MobyGames approval process is a moving target

in Milliways
You resized screenshots to 1024x768? I can't imagine that to be an integer scale of any DOS resolution. When scaling pixel art images you want to stick to integer scales, that is exact multiples. 640x480 needs to be scaled to 1280x960 for example. You can have different scale factors on different …

Re: Driver (PC game)

3. Launch config.exe and configure the game to D3D How do you mean? You need to be more specfic about what your problem is. Are you having problems finding config.exe or having problems understand what configuring the game to use D3D means? Because there should be a file literally named Config.exe …

Re: dgVoodoo 2 for DirectX 11

Hi, since the upgrade to Windows 1709 (Fall creators update) dgVoodoo 2.54 has stopped working for me. I had it working for Comandos 2 and 3, and several old EA Sports titles (Rugby 2008, Tiger Woods 2004, NHL 04 and MVP 2005). Now all of them crash at startup. I've tried changing some options in …

Re: Support for Micro Machines V3

I tried this game with dgVoodoo and got to the following: - The game freezes at startup if too many resolutions are enumerated to it, so I had to disable default resolutions in the config and add 320x240 and 640x480 as extra enumerated ones (320x240 is used for sw rendering, 640x480 is for hw …

Re: Ebay thread goodbye thread

in Milliways
I'm quite pessimistic about IP ban. Masking your IP is not that difficult . Come on, I did it several times ... Are there still technical folks of our proficiency who don't use a VPN and/or Tor? If you live in a five-eyes country, didn't pay attention to Snowden, and don't use a VPN, well I just …

Re: dgVoodoo 3DFX support?

Way too vague problem description. How about rather than making people ask you 20 questions in order to help you (most would choose not to bother and just opt not to help you) you try to think about what more information you could provide? I'm not trying to be mean (well maybe a little), but this …

Re: Star Wars Episode I: Racer (aka Podracer)

Open/Known Bugs with dgVoodoo2 on this game 1) This game has double cursor glitch when played via dgVoodoo2, where both the game cursor and system cursor are displayed on top of each other. Sometimes alt-tabbing in and out of the game makes this glitch go away. 2) On some systems, the game does not …

Re: dgVoodoo 2 for DirectX 11

Force 21 works perfectly with resolution forcing (usually limited to 800x600), but I had to hex edit the main exe to point to dgdraw.dll and rename dgVoodoo2's ddraw.dll to dgdraw.dll to get it to work. I'm really curious as to why. Force21 2017-12-11 20-52-01-56.jpg Star Trek: New Worlds is a bit …

Re: dgVoodoo 2 for DirectX 11

Might and Magic IX works perfectly, maybe no surprise seeing as it's LithTech. Usually 800x600 only, changing resolution breaks the UI. Not with dgVoodoo2's resolution forcing, but poor texture filtering (forcing looks bad) means it's not going to look great anyway. Non-emulated modes didn't …

Re: WIP versions

O.D.T Escape or Die Trying works fine, the Launcher.exe will crash when enumerating resolutions without DisableDefaultResolutions. I said earlier Wartorn had problems rendering the menu. I can't reproduce that now, but it crashes initializing the 3D render. Log attached.

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