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Re: Radix on UltraSound

And again, as so often before, the question beckons: How the hell could these two bugs (hard-coded IRQ7 and lack of timer initialization) have escaped the programmers? Did anyone do any QA at that joint? Perhaps they outsourced their QA to a cheap outfit that simply said "It works, no major …

Re: Might and Magic III Tandy

This program did not help me, I think the game complained about having too little DOS memory, but the error message was too quick to read before I got booted back to a DOS prompt. I think it did not help that I was running MS-DOS 6.22, which consumes 60KB of conventional memory without anything else …

Re: Ancient DOS Games Webshow

On my monitor, the in-game does appear in widescreen similar to jwt27's photo. The menu screens do not, since they use 320x200 and should fill the screen. Also, its hard to see, but the main menu (with the swirl patterns), does use a blue border color. I will adjust my article and try to get those …

Re: Ancient DOS Games Webshow

Hey Kris, Congratulations on three full seasons, 150 episodes of Ancient DOS Games! Oh, and don't let me forget 40 filler episodes of equal merit. You really fill a demand for content that is sorely needed. From your most recent episode, I had no idea that JJ was so expensive to obtain legitimately. …

Might and Magic III Tandy

ripsaw8080 and I were having a discussion about another issue and he mentioned that in DOSBox 0.74, the base amount of free RAM in the Tandy machine type (conventional memory - the amount used by the video buffer) was 608KB. In DOSBox SVN, the base amount of RAM is 624KB. This change fixed several …

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