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Re: Alien Alley and Pro Wrestling Promoter.

Alien Alley - The game uses the DIGPAK drivers, but only includes generic ones. Get the full driver package named DMKIT150.ZIP (such as from here ) and unarchive it into the game directory. Then run SETM to choose a music driver and SETD to choose a sfx driver. Pro Wrestling Promoter - It's got a …

Re: Can I use a device in DOSBox?

Yes, you must use disk images to boot DOS; local folder mounts cannot be used with real DOS. In booted DOS the only workaround, if you want to call it that, for easy sharing of files with other systems is networking; and for that you'll need unofficial builds of DOSBox like MB6 or ykhwong's.

Re: Can I use a device in DOSBox?

DOSBox does not support device drivers that are accessed through their name; meaning that the driver cannot be opened, read from, written to, or communicated with via IOCTL functions that use a handle. Some device drivers can be used, at least partially, through interrupt calls; and that …

Re: Sound in Breakin by Patrik Schnitzler

It's important to match the type of SoundBlaster to the CT-VOICE.DRV file, otherwise the driver won't initialize. Also, if you're using a driver for SB16, those only work in SVN. For 0.74, get the driver file for SBPro2 contained in the self-extracting archive here , put the driver in the game …

Re: Solo (1989)

The attached program will let you use the mouse in place of a gunstick on official DOSBox builds. Put the program in the game folder and start the game with "SOLO". There's no support for a second gunstick, so I don't recommend trying to start a two-player game because the other player will be …

Re: Syndicate install error

Well, you can try mounting the A: drive as a floppy type drive: mount a c:\syndicate -t floppy You must also mount a C: drive to install to. What may be more important is what you have in your c:\syndicate folder. Is it installation files from a floppy? Pre-installed game files?

Re: Skunny's Desert Raid sound crash

As I said, there is a small difference in running twice, but if the issue is sensitive to that then a large allocation is probably not needed, as is true in this case. There's also a small difference in running loadix separately and specifying the game executable as a parameter of loadfix, as in the …

Re: Skunny's Desert Raid sound crash

http://www.vogons.org/viewtopic.php?t=34892 The solution given for the other Skunny game you posted about works for this one as well, so you should probably try it with any of the games in the series because they are likely to be built on a common code base. Running loadfix twice is equivalent to …

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