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Re: Goal! - requires joystick?

If you look in the TEXT.ENG file, or any of the other language files, it appears there are only options for JOYSTICK1 and JOYSTICK 2, nothing like KEYBOARD or MOUSE, so appears it does need a joystick. If you don't have a joystick, you can create a "joykey" setup in the DOSBox mapper by mapping keys …

Re: Space Jam - Won't Install

When DOSBox closes itself, do you see a "Exit to error: Ran out of CacheBlocks" message in the Status Window? If so, it's a problem of the dynamic core, and it can always be avoided with core=normal. However, having to do that for the install doesn't necessarily mean you'll have to do that for the …

Re: Six Feet Under (1994 EnQue Software)

I poked around in version 1.10 from here: http://cd.textfiles.com/psl/pslv3nv04/WIN/GAMES/SFU.ZIP The serial number and "gold key" are stored in C:\WINSYS.IO, which I suppose looks important enough to discourage people from deleting it. The serial number is assigned based on date and time, and the …

Re: Actua Soccer - divide error on instal

Sorry if I sound like Captain Obvious here, but did you try using (a lot) less cycles? Some cdrom games do data transfer speed testing for streaming video, and division by zero is a common issue because cdrom images are so fast, but having a too-fast CPU can be an additive or separate cause. Try …

Re: Under Fire (1987)

It tries to verify sectors on the floppy, looking for success in one case and failure in another. DOSBox doesn't support such protection mechanisms (yet), so a workaround is needed to play the game. Run the attached TSR beforehand and the game seems to work from the HD without having to mount a …

Re: Total Control Football - won't launch

It appears that disabling the LFB makes the game happy, at least in DOSBox it does. I tried to get it working with the LFB using different DPMI servers, disabling DPMI 1.0 extensions, increasing memsize, loadfix, but none of those things worked. I had limited success with WDOSX, but the game still …

Re: Under Fire (1987)

It's using low-level access on the floppy drive, so perhaps mounting an image of the game disk as A: will work; but it's usually done for keydisk copy protection, which is unlikely to work in DOSBox unless it is very simplistic.

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