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Re: CGA Composite Mode under DOSBOX?

Another (minor) problem is that the auto detection won't work, since there's no such thing as port 0x3d8 on the PCjr. Auto-detection? How can it support color burst at all? ;) The games in the videos appear to be using mode 8/9 16-color graphics, and although the PCjr does have a composite out, …

Re: Keyboard Input Issues

Windows Vista installs device drivers that can cause a problem, but it can be solved by switching to other device drivers. Right-Shift / Backslash Keyboard Problems (SOLVED!) I think the issue is explained in the readme/manual, but I might be mistaken about that.

Re: Aspect correction weirdness

The aspect ratio stuff in MB6 was still off in some ways, but dunno how much Hal has changed it since then. For example mode 10h (640x350x16) is displayed as 640x441 with machine=svga_s3 and 640x453 with machine=ega. In 0.74 and SVN the same mode is displayed as 640x480 with machine=svga_s3 and …

Re: PDCurses for SDL

Managed to get DOSBox to successfully link by putting -lpdcurses before -lSDL in the list of linked libs; the configure script puts it after. Not sure how that is an important difference... However, the debugger is displayed over the main DOSBox window, perhaps because SDL 1.2.x can only manage one …

PDCurses for SDL

PDCurses for SDL has some features not found in the non-SDL Win32 version, so I thought I'd check it out for the DOSBox debugger. The library (libpdcurses.a) is built similarly to the non-SDL library, which seems to work OK, but then all of the SDL functions referenced by the library are unresolved …

Re: CGA Composite Mode under DOSBOX?

Take any game with red/blue/white palette and you will see. For example quest for the timebird. How many have you tried? SubLogic Jet in RGB mode, Avoid the Noid, Popcorn -- they use mode 5 and don't change background color with F10/Alt-F10 like Quest for the Time-Bird does. In Popcorn F10 is the …

Re: CGA Composite Mode under DOSBOX?

On the text you mean? Yes, it looks strange because the blue used in the shadows is very similar to the background. I didn't really notice the text shadow because the text was never particularly legible, anyway. I was referring to the high-contrast single-pixel transitions, such as on the leading …

Re: CGA Composite Mode under DOSBOX?

With default hue in Blue Angels the edge artifacts don't stand out because the colors are similar, but after changing the hue there are single-pixel edges with high contrast. It's a bit strange looking, like some kind of filter was applied to the image. Shouldn't transitions be more gradual in …

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