VOGONS

Common searches


Search results

Display options

Re: Question about aspect correction

Cool, glad you've found the optimum. Here's why a "normal4x" would improve things even further. I took the original image you used, but multiplied it x4 first, and only then applied a bilinear filter manually to do the aspect correction. The result is in the middle: http://i.imgur.com/cqMLl.png Of …

Re: Question about aspect correction

(these are only scaled to 640x480 (aspect-corrected)). Oh, that would explain the more visible blur compared to 1280x960 scaling. The latter would give a better result, since there's more room for sharp, integer pixel multiplication before the aspect correction's blending kicks in. As you said …

Re: Question about aspect correction

Well... here's an example of what I get from a 320x200 game, running on native 1280x1024 resolution w/ ddraw, normal3x, and aspect=true. (Just cropped a small section, because posting the entire shot would be a screen-stretching annoyance): http://i.imgur.com/BFSmn.png Are your results similar to …

Re: Question about aspect correction

Yep, you nailed it. I'm stuck with 1280x1024 though, so openglnb gives me a nice, crisp, non-blended display of total crap. :happyhappy: Scaling ddraw with normal3x looks much, much better. However, if your game is 350 pixels tall (EGA) or 480 (VGA), then even 1200 native pixels wouldn't help. …

Re: Question about aspect correction

I'm not sure I understand why you insist on using a desktop resolution of 1280x960, when the desired result is already achieved with 1280x1024 and aspect=true. That could only make your LCD's internal scaling / image adjustment / video drivers get in the way, which I suspect is the reason for the …

Re: DosBox on a widescreen monitor

Duke_Of_Zork wrote: I guess there's no easy way to toggle between them, short of re-editing the config file? DOSBox's "-conf" parameter (see readme) lets you specify which config file you want to load. So a few batch files can definitely make your life easier.... or just use a frontend.

Re: Spam, spam, spam

in Milliways
In other news, user coachoutlet sets a VOGONS first by trying to spam with his custom title (as well as his sig), and fails spectacularly: Post 238506

Re: Whatever happened to Retrograde Station?

in Milliways
Good news (for those who care)... I did manage to contact Demonlord - there have been problems with the domain and he's been focusing on other things, but he hopes it won't be too long before he can get Retrograde back up again in a new location.

Re: Ancient DOS Games Webshow

Doom II had that same problem since "imp encounter", as if notorious pwads TOONDOOM.WAD and FURRYSEX.WAD wasn't enough for it, it just had its fanbase permanently vindicated with fur. yeah, this shit has definitely gone too far. Even cult classics like Star Control II have been infected - the …

Re: Whatever happened to Retrograde Station?

in Milliways
to be honest, the "abandonware" thing isn't the reason I care (wouldn't have posted this if it was) - every dubious "collection"/"pack" of DOS games out there has probably added this stuff by now anyway. Retrograde was an important website because it was the work of one person, and was specifically …

Whatever happened to Retrograde Station?

in Milliways
Demonlord's awesome site used to be a valuable resource for a long time, but it's been gone for over a year now.... the email address is unreachable too. Old pages are still accessible via the Web Archive, but not everything works. This guy's work is invaluable when it comes to preservation, and …

Page 98 of 106