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Re: SoundBlaster AWE32

i checked my cards: Sound Blaster AWE64Gold CT4390 4.194.304 bytes DRAM Sound Blaster AWE32 CT3910 524.288 bytes DRAM SB32PNP CT3670 this card have simm slots and has missing dram chip diagnose.exe doesn't detect dram i can only load synthgm.sbk if i try to load synthmt.sbk i get: ERR015: Not enough …

Re: SoundBlaster AWE32

there is 1MB ROM on every one 1MB rom contains only AWE instruments there is 64kB RAM on every one too that allows loading Synthgm.sbk (34kb) (so that it tries to emulate General MIDI) or Synthmt.sbk (61kb) (so that it tries to emulates Roland MT-32) some cards had extra 512kB RAM that allows …

Timidity++ SF2 banks>0 not playing

When I use .pat files, Timidity++ plays from all banks But when I use .sf2 files, Timidity++ plays wrong instruments (It always plays from bank 0) I enclose a .mid recorded in dosbox from "Dune 2" intro containing only sfx playing and .sf2 containing only sfx patches used by the .mid. (and the …

Re: SoundBlaster AWE32

general midi is just a standard of writing notes and it is up to you what synthesizer you connect to it. You can even connect an FM synthesizer to it. if you want to compare, compare with SCC which is the first Roland synthesizer compatible with General Standard (that includes General MIDI) http:// …

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