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Re: Motor City (aka Oldtimer) DMA problem

34922329: SBLASTER:DMA Activated,starting output 34922329: SBLASTER:Sub millisecond transfer scheduling IRQ in 90 microseconds 34922329: SBLASTER:DMA Transfer:8-bits Mono Single-Cycle dma-rate 11111 size 1 34922599: SBLASTER:Raising IRQ 34922599: SBLASTER:DMA deactivated,stopping output

Re: Hammer of Gods (1994) didn't work

heh - the game just works in dosbox 0.61 and in cvs the only trick is that you have to set gus=false if you use sb in game or set sb=false if you use gus in game ;) (the other important thing is skipping intro - you can only do it in a very few moments of it = one of them is immediately after New …

Re: MPU-401 Intelligent mode

thanks to this file: http://www.dcee.net/Files/Games/siermt32.arj i have found another game that wasn't supported by previous dosbox's mpu-401 tricks: Zeliard (Game Arts/Sierra'91) It works in emulator now.

Re: MT-32 emulator available again!

I guess that is not important but I have noticed already with the 15march version that: mounting with -t cdrom crushes dosbox subst crushes dosbox (i suppose they are just turned off to gain some more performance) also intelligent mode doesn't work (i suppose that is cause it is not the latest …

Re: latest cvs releases - strange bug

well.. wolf3d detects my viaudio onboard in dos with duron 1400 ;) btw- i would like to ask which oplmode goes with which sbtype, cause with dosbox20040322.zip i have to specify adlibmode with sb1 for wolf32. If I leave it auto, sb is not detected by wolf. (all other sbtypes works ok with oplmode= …

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