Reply 800 of 1259, by red_avatar
OK I did the following:
- I did the DOSBOX test like Falcosoft asked and it worked fine after I realized I had to use a non-modified DOSBOX version
- I bought the Roland USB device to make sure it wasn't the device
- I replaced the gameport-to-midi cable (that relied on female-to-female midi connectors) by a Serdashop MIDI device which removes a lot of problems
Basically, everything in-between my old PC and my current one has been replaced and the problem remained: the instruments sounded wrong and I did not get the game's start up message - it seemed the player didn't receive all the data.
Then I decided to try a few more games. I had tried, fruitfully, all Sierra games so decided to try Monkey Island 2 ... and it works! I even get the start up message.
Could it be that all Sierra games absolutely hate a fast PC? The PC I'm running this on, is a Pentium 233 MMX. Testing it on my 486SX makes Space Quest V work so it seems I really was testing with the worst possible games. Boo Sierra for making their games so reliant on CPU speed.
Retro game fanatic.
IBM PS1 386SX25 - 4MB
IBM Aptiva 486SX33 - 8MB - 2GB CF - SB16
IBM PC350 P233MMX - 64MB - 32GB SSD - AWE64 - Voodoo2
PIII600 - 320MB - 480GB SSD - SB Live! - GF4 Ti 4200
i5-2500k - 3GB - SB Audigy 2 - HD 4870