yevrowl wrote on 2023-02-02, 20:30:
Jo22 wrote on 2023-02-02, 09:25:
I've tinkered a bit with the CGA registers, now it's also in composite mode, sorta.
I can PM you the file, if you're curious 'how I messed things up', hi. 😅
Thank you, interesting, please post here, for everyone.
No no, I must thank you. 😅 You did a very good job at writing the game. 😄 👍
And I didn't meant to mess that up. That's why I haven't attached anything without your okay so far, also.
My, err, 'contribution' in the attachment is a bit quick&dirty. Needs cleanup.. I'm still looking for a red pattern, also.
I've taken some code snippets from my older programming experiments from the past years.
On the bright side, the few additions are easy to spot and can be removed easily anytime.
A few IF.. THENs, essentially and some commands placed in same line by using colons..
Colours. I tried out different patterns and kept those which I hoped didn't mess so much with the graphics.
Luckily, light green worked for the lizard, white for paper and blue for spock (the top of his science uniform was blue in TOS).
I hope that's okay for now. Composite should be seen more like an easter egg/gimmick, maybe. It's more like a sub mode, anyway.
Hopefully, everything works on real hardware, too. A nice red like in the other video modes would be neat, I think. 😀
"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel
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