First post, by Roxor
- Rank
- Newbie
This may sound like an odd suggestion, but has anyone thought about making audio versions of the scalers that DOSBox has for video? An audio scaler would boost the bit-depth and samplerate of any game's digital audio up to whatever the output setting have been configured to use. Naturally, this would add to the CPU load of DOSBox, but if you're going to go to the trouble of improving the graphics, why not the sound as well?