Thanks for replying so quickly. That seems to work for getting the DOS prompt fullscreen, but when I tried to run a game it didn't do much. I suspect there's a good chance my girlfriend's rubbish laptop doesn't support OpenGL.
I've just had a poke around and it seems it DOES support OpenGl, amazingly enough.
It's got Intel 945GM Express Chipset graphics (I can't find anything more specfic than that, I'm still not used to Vista 😀 ), and there are OpenGL options available:
Asychronous Flip - Off
Triple Buffering - Default
Flipping Policy - Flip
Depth Buffer Bit Depth - Default
Force S3TC Texture Compression - Off
Force FXT1 Texture Compression - Off
Driver Memory Footprint - Normal
Texture Color Depth - Desktop Color Depth
Anisotropic Filtering - Application Control
The desktop's running in 32-bit colour, it's got an Intel Dual Core T5300 @ 1.73Ghz with 3Gb of RAM, running on Vista SP2 32bit.
I think this is likely an OpenGL problem, but I'm no expert. Any ideas? 😀
EDIT: It does work with Monkey Island 2, but it's noticeably slower. I had tried it with Syndicate before (which worked perfectly in windowed mode), and Syndicate just froze as soon as it ran the batch file.
Crikey, the music for Monkey Island has just come on and the speed's going up and down all over the place.