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First post, by PlaneVuki

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Hi.

Is it hard to make an option for dosbox to make it scan 4% less than it normally should, so people with 768lines lcd can enjoy pixel-perfect scaling at fullscreen?

For example: text mode 400lines, will become 384lines and fit perfectly on 768line screen by doubling,

And, 200lines game, will become 192 lines, and again fit perfectly.

Yes, this means not seeing last 4% of lines, but it is ok. In text mode it loses just 1 line out of 25, in games just 8 pixels out of 200.

Will it be hard and take long time to implement ?

Reply 2 of 3, by PlaneVuki

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Currently I am using opengl and fullresolution=960x600 and scaler=normal3x (my gpu set to center the image)
sharp for games, but not fullscreen
neither sharp nor fullscreen for text

Sometimes I also use windowed at 1280x800
sharp and fullscreen-ish for both, games and text, but due to the border it's missing more than 4%, about 7% is missing. And it's not very immersive experience, because I can see the border and my desktop behind. Also, when I start dosbox this way, the window is not in good place, I have to carry it to upper edge of screen everytime.

What can I do to make the experience better, sharp and fullscreen on my 1366x768?

Last edited by PlaneVuki on 2022-02-25, 06:55. Edited 2 times in total.