VOGONS


First post, by maxrebo

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Rank Newbie
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Newbie

I was wondering if anyone could help me with my config because its runs a tad slow and freezes when I try to save my game.That or help me figure out the problem I had with the software version.I hope I can get this working so I can beat the game so I can move onto morrowind.I have screenies of my problem on the software mode in a previous post but just ask I will post them again.
Here is my config

# This is the configurationfile for DOSBox 0.73.
# Lines starting with a # are commentlines.
# They are used to (briefly) document the effect of each option.

[sdl]
# fullscreen: Start dosbox directly in fullscreen.
# fulldouble: Use double buffering in fullscreen.
# fullresolution: What resolution to use for fullscreen: original or fixed size (e.g. 1024x768).
# windowresolution: Scale the window to this size IF the output device supports hardware scaling.
# output: What video system to use for output.
# Possible values: surface, overlay, opengl, openglnb, openglhq, ddraw, direct3d.
# autolock: Mouse will automatically lock, if you click on the screen.
# sensitivity: Mouse sensitivity.
# waitonerror: Wait before closing the console if dosbox has an error.
# priority: Priority levels for dosbox. Second entry behind the comma is for when dosbox is not focused/minimized. (pause is only valid for the second entry)
# Possible values: lowest, lower, normal, higher, highest, pause.
# mapperfile: File used to load/save the key/event mappings from.
# pixelshader: Pixelshader program (effect file must be in Shaders subdirectory).
# usescancodes: Avoid usage of symkeys, might not work on all operating systems.

fullscreen=true
fulldouble=true
fullresolution=640X800
windowresolution=original
output=direct3d
autolock=true
sensitivity=100
waitonerror=true
priority=highest,pause
mapperfile=mapper.txt
pixelshader=none
usescancodes=true

[dosbox]
# language: Select another language file.
# machine: The type of machine tries to emulate.
# Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe.
# captures: Directory where things like wave, midi, screenshot get captured.
# memsize: Amount of memory DOSBox has in megabytes.
# This value is best left at its default to avoid problems with some games,
# though few games might require a higher value.
# There is generally no speed advantage when raising this value.

language=
machine=svga_s3
captures=capture
memsize=64

[render]
# frameskip: How many frames DOSBox skips before drawing one.
# aspect: Do aspect correction, if your output method doesn't support scaling this can slow things down!.
# scaler: Scaler used to enlarge/enhance low resolution modes. If 'forced' is appended,the scaler will be used even if the result might not be desired.
# Hardware modes (all except surface) also support hardware2x or hardware3x, use for hardware scaling.
# Possible values: none, normal2x, normal3x, advmame2x, advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai, super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x, scan2x, scan3x, hardware2x, hardware3x.

frameskip=0
aspect=false
scaler=none

[cpu]
# core: CPU Core used in emulation. auto will switch to dynamic if available and appropriate.
# Possible values: auto, dynamic, normal, full, simple.
# cputype: CPU Type used in emulation. auto is the fastest choice.
# Possible values: auto, 386, 386_slow, 486_slow, pentium_slow, 386_prefetch.
# cycles: Amount of instructions DOSBox tries to emulate each millisecond. Setting this value too high results in sound dropouts and lags. Cycles can be set in 3 ways:
# 'auto' tries to guess what a game needs.
# It usually works, but can fail for certain games.
# 'fixed #number' will set a fixed amount of cycles. This is what you usually need if 'auto' fails.
# (Example: fixed 4000)
# 'max' will allocate as much cycles as your computer is able to handle
#
# Possible values: auto, fixed, max.
# cycleup: Amount of cycles to increase/decrease with keycombo.
# cycledown: Setting it lower than 100 will be a percentage.

core=dynamic
cputype=auto
cycles=15000
cycleup=500
cycledown=20

[mixer]
# nosound: Enable silent mode, sound is still emulated though.
# rate: Mixer sample rate, setting any device's rate higher than this will probably lower their sound quality.
# Possible values: 22050, 44100, 48000, 32000, 16000, 11025, 8000, 49716.
# blocksize: Mixer block size, larger blocks might help sound stuttering but sound will also be more lagged.
# Possible values: 2048, 4096, 8192, 1024, 512, 256.
# prebuffer: How many milliseconds of data to keep on top of the blocksize.

nosound=false
rate=22050
blocksize=2048
prebuffer=10

[midi]
# mpu401: Type of MPU-401 to emulate.
# Possible values: intelligent, uart, none.
# mididevice: Device that will receive the MIDI data from MPU-401.
# Possible values: default, win32, alsa, oss, coreaudio, coremidi, mt32, none.
# midiconfig: Special configuration options for the device driver. This is usually the id of the device you want to use. See README for details.

mpu401=intelligent
mididevice=default
midiconfig=

[sblaster]
# sbtype: Type of sblaster to emulate.
# Possible values: sb1, sb2, sbpro1, sbpro2, sb16, none.
# sbbase: The IO address of the soundblaster.
# Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300.
# irq: The IRQ number of the soundblaster.
# Possible values: 7, 5, 3, 9, 10, 11, 12.
# dma: The DMA number of the soundblaster.
# Possible values: 1, 5, 0, 3, 6, 7.
# hdma: The High DMA number of the soundblaster.
# Possible values: 1, 5, 0, 3, 6, 7.
# sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer.
# oplmode: Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All OPL modes are Adlib-compatible, except for 'cms'.
# Possible values: auto, cms, opl2, dualopl2, opl3, none, hardware.
# oplemu: Provider for the OPL emulation. compat or old might provide better quality (see oplrate as well).
# Possible values: default, compat, fast, old.
# oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mixer rate accordingly).
# Possible values: 22050, 49716, 44100, 48000, 32000, 16000, 11025, 8000.
# hardwarebase: base address of the real hardware soundblaster:
# 210,220,230,240,250,260,280

sbtype=sb16
sbbase=220
irq=7
dma=1
hdma=5
sbmixer=true
oplmode=auto
oplemu=default
oplrate=22050
hardwarebase=220

[gus]
# gus: Enable the Gravis Ultrasound emulation.
# gusrate: Sample rate of Ultrasound emulation.
# Possible values: 22050, 44100, 48000, 32000, 16000, 11025, 8000, 49716.
# gusbase: The IO base address of the Gravis Ultrasound.
# Possible values: 240, 220, 260, 280, 2a0, 2c0, 2e0, 300.
# gusirq: The IRQ number of the Gravis Ultrasound.
# Possible values: 5, 3, 7, 9, 10, 11, 12.
# gusdma: The DMA channel of the Gravis Ultrasound.
# Possible values: 3, 0, 1, 5, 6, 7.
# ultradir: Path to Ultrasound directory. In this directory
# there should be a MIDI directory that contains
# the patch files for GUS playback. Patch sets used
# with Timidity should work fine.

gus=false
gusrate=22050
gusbase=240
gusirq=5
gusdma=3
ultradir=C:\ULTRASND

[speaker]
# pcspeaker: Enable PC-Speaker emulation.
# pcrate: Sample rate of the PC-Speaker sound generation.
# Possible values: 22050, 44100, 48000, 32000, 16000, 11025, 8000, 49716.
# tandy: Enable Tandy Sound System emulation. For 'auto', emulation is present only if machine is set to 'tandy'.
# Possible values: auto, on, off.
# tandyrate: Sample rate of the Tandy 3-Voice generation.
# Possible values: 22050, 44100, 48000, 32000, 16000, 11025, 8000, 49716.
# disney: Enable Disney Sound Source emulation. (Covox Voice Master and Speech Thing compatible).

pcspeaker=true
pcrate=22050
tandy=auto
tandyrate=22050
disney=false

[joystick]
# joysticktype: Type of joystick to emulate: auto (default), none,
# 2axis (supports two joysticks),
# 4axis (supports one joystick, first joystick used),
# 4axis_2 (supports one joystick, second joystick used),
# fcs (Thrustmaster), ch (CH Flightstick).
# none disables joystick emulation.
# auto chooses emulation depending on real joystick(s).
# Possible values: auto, 2axis, 4axis, 4axis_2, fcs, ch, none.
# timed: enable timed intervals for axis. (false is old style behaviour).
# autofire: continuously fires as long as you keep the button pressed.
# swap34: swap the 3rd and the 4th axis. can be useful for certain joysticks.
# buttonwrap: enable button wrapping at the number of emulated buttons.

joysticktype=auto
timed=true
autofire=false
swap34=false
buttonwrap=true

[serial]
# serial1: set type of device connected to com port.
# Can be disabled, dummy, modem, nullmodem, directserial.
# Additional parameters must be in the same line in the form of
# parameter:value. Parameter for all types is irq.
# for directserial: realport (required), rxdelay (optional).
# (realport:COM1 realport:ttyS0).
# for modem: listenport (optional).
# for nullmodem: server, rxdelay, txdelay, telnet, usedtr,
# transparent, port, inhsocket (all optional).
# Example: serial1=modem listenport:5000
# Possible values: dummy, disabled, modem, nullmodem, directserial.
# serial2: see serial1
# Possible values: dummy, disabled, modem, nullmodem, directserial.
# serial3: see serial1
# Possible values: dummy, disabled, modem, nullmodem, directserial.
# serial4: see serial1
# Possible values: dummy, disabled, modem, nullmodem, directserial.

serial1=dummy
serial2=dummy
serial3=disabled
serial4=disabled

[printer]
# printer: Enable printer emulation.
# dpi: Resolution of printer (default 360).
# width: Width of paper in 1/10 inch (default 85 = 8.5'').
# height: Height of paper in 1/10 inch (default 110 = 11.0'').
# printoutput: Output method for finished pages:
# png : Creates PNG images (default)
# ps : Creates Postscript
# bmp : Creates BMP images (very huge files, not recommend)
# printer : Send to an actual printer (Print dialog will appear)
# multipage: Adds all pages to one Postscript file or printer job until CTRL-F2 is pressed.
# docpath: The path where the output files are stored.
# timeout: (in milliseconds) if nonzero: the time the page will
# be ejected automatically after when no more data
# arrives at the printer.

printer=true
dpi=360
width=85
height=110
printoutput=png
multipage=false
docpath=.
timeout=0

[parallel]
# parallel1: parallel1-3 -- set type of device connected to lpt port.
# Can be:
# reallpt (direct parallel port passthrough using Porttalk),
# printer (virtual dot-matrix printer, see [printer] section)
# Additional parameters must be in the same line in the form of
# parameter:value.
# for reallpt:
# Windows: realbase (the base address of your real parallel port).
# Standard ports are 378, 278 and 3BC. The first two can be ECP ports.
# PCI add-on cards may use nonstandard ports, look them up in the device manager.
# Default: 378
# You have to install the PortTalk driver from
# http://www.beyondlogic.org/porttalk/porttalk.htm first.
# Linux: realport (the parallel port device i.e. /dev/parport0).
# for printer:
# printer still has it's own configuration section above.
# parallel2: see parallel1
# parallel3: see parallel1

parallel1=disabled
parallel2=disabled
parallel3=disabled

[glide]
# glide: Enable glide emulation: true,false.
# grport: I/O port to use for host communication.
# lfb: LFB access: full,read,write,none.

glide=true
grport=600
lfb=full

[dos]
# xms: Enable XMS support.
# ems: Enable EMS support.
# umb: Enable UMB support.
# keyboardlayout: Language code of the keyboard layout (or none).

xms=true
ems=true
umb=true
keyboardlayout=auto

[ipx]
# ipx: Enable ipx over UDP/IP emulation.

ipx=false

[ne2000]
# ne2000: Enable Ethernet passthrough. Requires [Win]Pcap.
# nicbase: The base address of the NE2000 board.
# nicirq: The interrupt it uses. Note serial2 uses IRQ3 as default.
# macaddr: The physical address the emulator will use on your network.
# If you have multiple DOSBoxes running on your network,
# this has to be changed for each. AC:DE:48 is an address range reserved for
# private use, so modify the last three number blocks.
# I.e. AC:DE:48:88:99:AB.
# realnic: Specifies which of your network interfaces is used.
# Write 'list' here to see the list of devices in the
# Status Window. Then make your choice and put either the
# interface number (2 or something) or a part of your adapters
# name, e.g. VIA here.

ne2000=true
nicbase=300
nicirq=3
macaddr=AC:DE:48:88:99:AA
realnic=list

[autoexec]
# Lines in this section will be run at startup.
mount c c:\ddrive
imgmount d c:\redguard\redguard.cue -t iso
C:
cd redguard
rgfx.exe

Please help me

Reply 2 of 27, by bloodbat

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Rank Oldbie
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Oldbie

Off the bat I recall fulldouble in Gulikoza's build enables vsync...which in turn slows down games quite a bit if you don't have enough processing power...(that holds true for any game, DosBox or not)
You didn't post your specs...but that's where I'd start: turn fulldouble off.
Have you tried using other priorities: high or normal? Thing is the 3DFX emulator needs CPU time too and you're sending DosBox to the top of the pile.
A useful tip for anyone reading: if you use Vista or Win 7 the sidebar (gadgets thingie) WILL slow you down while playing, so close it (in 7 is a bit more difficult to close, a sort of elegant way that needs Powershell, that comes preinstalled in Win 7 and you can download it for Vista and XP (though, no sidebar there, but principle applies to any program that hogs your machine)).
Code here:

#Closes the sidebar
function stopsidebar
{
stop-process -name sidebar
}

#If running, close the sidebar
function checkrunning
{
$running = 0
if (Get-Process 'sidebar' -ea SilentlyContinue)
{
$running = 1
}
if ($running -eq 1)
{
stopsidebar
}
}

#Start sidebar
function startsidebar
{
Invoke-Item "C:\Program Files\Windows Sidebar\sidebar.exe"
}

#Called when exiting, starts the sidebar, avoids error if it's already running
function do_close
{
$running = 0
if (Get-Process 'sidebar' -ea SilentlyContinue)
{
$running = 1
}
if ($running -eq 0)
{
startsidebar
}
}

#Put it all together
function startdosbox
{
checkrunning
c:\mydosbox\dosbox.exe -conf myconf.conf | out-null
do_close
}

#Main
startdosbox

That will close sidebar, execute dosbox (you need to adjust for paths and conf files) wait for it to finish and restart sidebar (the gadgets) once you're done, the only real drawback is that the pipe prevents dosbox from outputting it's own console...if you want a more elegant solution, try Get-Process. You can also use that as the basis for a quick and dirty DosBox launcher GUI using reflection and winforms..but that's a story for another day.

Gulikoza's build needs a bit more processing power than vanilla DosBox to do certain things (incluiding 3DFX (for the other emulator) and MT-32 (needs multicore, according to his page).

Well, hope some of this helps you or, maybe, someone else.

Bloodbat

Reply 3 of 27, by maxrebo

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Rank Newbie
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Newbie

That didn't help and even worse it crashes when hit esc to open the menu this version is more trouble then the software mode.I am going back to software mode.But before I do that here are pictures of said error so maybe someone can help me.I don't know whats causing it because I installed the game,made an image of the the cd needed to play like it said memory is the max in dosbox and I have more than enough real memory for dosbox to use.
Well are the pics
redguarderror1.png

redguarderror2.jpg

Redguarderror3.jpg

here they are

Reply 4 of 27, by maxrebo

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Rank Newbie
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Newbie

I was playing for a little bit and I thought I dodged the problem but alas that was not the case and my game crashed with the same error has shown in the pictures. Here is my config mind you that I am using dosbox 0.74 with Dosbox Game Launcher

[sdl]
fullscreen=true
fulldouble=true
fullresolution=640x480
output=opengl
priority=highest,pause

[dosbox]
captures=..\captures\32
memsize=63

[render]
aspect=true
scaler=none

[cpu]
core=dynamic
cycles=max

[autoexec]
mount C "C:\DDRIVE" -freesize 500
imgmount D "C:\DDRIVE\redguard\redguard.cue" -t iso
C:
cd \redguard
RG.EXE
exit

Reply 5 of 27, by bloodbat

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Rank Oldbie
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Oldbie

Hard to diagnose without system specs of your real system.
I still vote for at least turning vsync off, to gain speed.
But I just recalled something...Redguard...as in the Elder Scrolls, is a Windows game, isn't it? Windows 95 at the minimum, so...why use DosBox to run it?
The Glide emulator should work fine by itself for Windows programs, so no need to run Dosbox, according to Mobygames it was released in 1998, so, no need to use DosBox, really.

Reply 6 of 27, by DosFreak

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l33t++

Redguard is a DOS game that uses a Windows installer and an optional Windows sound configuration utility for the game.

How To Ask Questions The Smart Way
Make your games work offline

Reply 7 of 27, by maxrebo

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Rank Newbie
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Newbie

Here are my specs

------------------
System Information
------------------
Time of this report: 7/15/2010, 22:59:58
Machine name: BUTTNUGGETS
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.100226-1909)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Inspiron 530s
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Core(TM)2 Duo CPU E7300 @ 2.66GHz (2 CPUs), ~2.7GHz
Memory: 4096MB RAM
Available OS Memory: 4094MB RAM
Page File: 1808MB used, 6377MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7600.16385 64bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: ATI Radeon HD 3400 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI display adapter (0x95C5)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_95C5&SUBSYS_90181028&REV_00
Display Memory: 2041 MB
Dedicated Memory: 249 MB
Shared Memory: 1791 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
Monitor Name: Dell SE198WFP(Digital)
Monitor Model: DELL SE198WFP
Monitor Id: DELF004
Native Mode: 1440 x 900(p) (59.887Hz)
Output Type: DVI
Driver Name: aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atiumdag,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver File Version: 8.17.0010.0024 (English)
Driver Version: 8.732.0.0
DDI Version: 10.1
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 5/4/2010 22:18:36, 584704 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71EE2-D685-11CF-8073-12B0BEC2C535}
Vendor ID: 0x1002
Device ID: 0x95C5
SubSys ID: 0x90181028
Revision ID: 0x0000
Driver Strong Name: oem61.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_RV610:8.732.0.0:pci\ven_1002&dev_95c5
Rank Of Driver: 00E62001
Video Accel: ModeMPEG2_A ModeMPEG2_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
D3D9 Overlay: Not Supported
DXVA-HD: Not Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled

-------------
Sound Devices
-------------
Description: Realtek HD Audio 2nd output (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_1028020D&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.5653 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 7/18/2008 00:54:08, 1474840 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

---------------------
Sound Capture Devices
---------------------
-------------------
DirectInput Devices
-------------------
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: USB Receiver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC517
FF Driver: n/a

Device Name: USB Receiver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC517
FF Driver: n/a

Device Name: USB Receiver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC517
FF Driver: n/a

Device Name: USB Receiver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC517
FF Driver: n/a

Poll w/ Interrupt: No

-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x8086, 0x2937
| Matching Device ID: usb\root_hub
| Service: usbhub
| Driver: usbhub.sys, 7/13/2009 20:07:09, 343040 bytes
| Driver: usbd.sys, 7/13/2009 20:06:23, 7936 bytes

----------------
Gameport Devices
----------------

------------
PS/2 Devices
------------
+ Logitech HID-Compliant Keyboard
| Vendor/Product ID: 0x046D, 0xC517
| Matching Device ID: hid\vid_046d&pid_c517&mi_00
| Lower Filters: LHidFilt
| Service: kbdhid
| Driver: LHidFilt.Sys, 2/29/2008 03:16:44, 54800 bytes
| Driver: kbdhid.sys, 7/13/2009 20:00:20, 33280 bytes
| Driver: kbdclass.sys, 7/13/2009 21:48:04, 50768 bytes
| Driver: WdfCoInstaller01005.dll, 12/14/2007 16:13:24, 1919504 bytes
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
| Driver: i8042prt.sys, 7/13/2009 19:19:57, 105472 bytes
| Driver: kbdclass.sys, 7/13/2009 21:48:04, 50768 bytes
|
+ Logitech HID-compliant Cordless Mouse
| Vendor/Product ID: 0x046D, 0xC50E
| Matching Device ID: hid\vid_046d&pid_c50e
| Upper Filters: LMouFilt
| Lower Filters: LHidFilt
| Service: mouhid
| Driver: LHidFilt.Sys, 2/29/2008 03:16:44, 54800 bytes
| Driver: LMouFilt.Sys, 2/29/2008 03:16:52, 57360 bytes
| Driver: KHALMNPR.Exe, 2/29/2008 03:16:12, 242192 bytes
| Driver: mouhid.sys, 7/13/2009 20:00:20, 31232 bytes
| Driver: mouclass.sys, 7/13/2009 21:48:27, 49216 bytes
| Driver: WdfCoInstaller01005.dll, 12/14/2007 16:13:24, 1919504 bytes
|
+ Logitech HID-compliant Cordless Mouse
| Vendor/Product ID: 0x046D, 0xC517
| Matching Device ID: hid\vid_046d&pid_c517&mi_01&col01
| Upper Filters: LMouFilt
| Lower Filters: LHidFilt
| Service: mouhid
| Driver: LHidFilt.Sys, 2/29/2008 03:16:44, 54800 bytes
| Driver: LMouFilt.Sys, 2/29/2008 03:16:52, 57360 bytes
| Driver: KHALMNPR.Exe, 2/29/2008 03:16:12, 242192 bytes
| Driver: mouhid.sys, 7/13/2009 20:00:20, 31232 bytes
| Driver: mouclass.sys, 7/13/2009 21:48:27, 49216 bytes
| Driver: WdfCoInstaller01005.dll, 12/14/2007 16:13:24, 1919504 bytes
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
| Driver: termdd.sys, 7/13/2009 21:45:55, 62544 bytes
| Driver: sermouse.sys, 7/13/2009 20:00:20, 26624 bytes
| Driver: mouclass.sys, 7/13/2009 21:48:27, 49216 bytes

------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: C:
Free Space: 332.7 GB
Total Space: 461.9 GB
File System: NTFS
Model: WDC WD5000AAKS-75A7B2 ATA Device

Drive: D:
Free Space: 7.3 GB
Total Space: 15.0 GB
File System: NTFS
Model: WDC WD5000AAKS-75A7B2 ATA Device

Drive: F:
Model: MagicISO Virtual DVD-ROM0000
Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7600.16385 (English), 7/13/2009 19:19:54, 147456 bytes

Drive: E:
Model: TSSTcorp DVD+-RW TS-H653F ATA Device
Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7600.16385 (English), 7/13/2009 19:19:54, 147456 bytes

--------------
System Devices
--------------
Name: Intel(R) ICH9 Family USB2 Enhanced Host Controller - 293C
Device ID: PCI\VEN_8086&DEV_293C&SUBSYS_020D1028&REV_02\3&2411E6FE&1&D7
Driver: C:\Windows\system32\drivers\usbehci.sys, 6.01.7600.16385 (English), 7/13/2009 20:06:30, 51200 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7600.16385 (English), 7/13/2009 20:06:31, 324608 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7600.16385 (English), 7/13/2009 20:07:09, 343040 bytes

Name: Intel(R) ICH9 Family SMBus Controller - 2930
Device ID: PCI\VEN_8086&DEV_2930&SUBSYS_020D1028&REV_02\3&2411E6FE&1&FB
Driver: n/a

Name: Intel(R) ICH9 Family USB2 Enhanced Host Controller - 293A
Device ID: PCI\VEN_8086&DEV_293A&SUBSYS_020D1028&REV_02\3&2411E6FE&1&EF
Driver: C:\Windows\system32\drivers\usbehci.sys, 6.01.7600.16385 (English), 7/13/2009 20:06:30, 51200 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7600.16385 (English), 7/13/2009 20:06:31, 324608 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7600.16385 (English), 7/13/2009 20:07:09, 343040 bytes

Name: Intel(R) ICH9 Family 2 port Serial ATA Storage Controller 2 - 2926
Device ID: PCI\VEN_8086&DEV_2926&SUBSYS_020D1028&REV_02\3&2411E6FE&1&FD
Driver: C:\Windows\system32\DRIVERS\pciide.sys, 6.01.7600.16385 (English), 7/13/2009 21:45:45, 12352 bytes
Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.01.7600.16385 (English), 7/13/2009 21:45:46, 48720 bytes
Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.01.7600.16385 (English), 7/13/2009 21:52:21, 24128 bytes
Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.01.7600.16385 (English), 7/13/2009 21:52:21, 155728 bytes

Name: Intel(R) ICH9 Family USB Universal Host Controller - 2939
Device ID: PCI\VEN_8086&DEV_2939&SUBSYS_020D1028&REV_02\3&2411E6FE&1&D2
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7600.16385 (English), 7/13/2009 20:06:27, 30720 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7600.16385 (English), 7/13/2009 20:06:31, 324608 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7600.16385 (English), 7/13/2009 20:07:09, 343040 bytes

Name: Intel(R) ICH9R/DO/DH 4 port Serial ATA Storage Controller 1 - 2920
Device ID: PCI\VEN_8086&DEV_2920&SUBSYS_020D1028&REV_02\3&2411E6FE&1&FA
Driver: C:\Windows\system32\DRIVERS\pciide.sys, 6.01.7600.16385 (English), 7/13/2009 21:45:45, 12352 bytes
Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.01.7600.16385 (English), 7/13/2009 21:45:46, 48720 bytes
Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.01.7600.16385 (English), 7/13/2009 21:52:21, 24128 bytes
Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.01.7600.16385 (English), 7/13/2009 21:52:21, 155728 bytes

Name: Intel(R) ICH9 Family USB Universal Host Controller - 2938
Device ID: PCI\VEN_8086&DEV_2938&SUBSYS_020D1028&REV_02\3&2411E6FE&1&D1
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7600.16385 (English), 7/13/2009 20:06:27, 30720 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7600.16385 (English), 7/13/2009 20:06:31, 324608 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7600.16385 (English), 7/13/2009 20:07:09, 343040 bytes

Name: Intel(R) ICH9R LPC Interface Controller - 2916
Device ID: PCI\VEN_8086&DEV_2916&SUBSYS_020D1028&REV_02\3&2411E6FE&1&F8
Driver: C:\Windows\system32\DRIVERS\msisadrv.sys, 6.01.7600.16385 (English), 7/13/2009 21:48:27, 15424 bytes

Name: Intel(R) ICH9 Family USB Universal Host Controller - 2937
Device ID: PCI\VEN_8086&DEV_2937&SUBSYS_020D1028&REV_02\3&2411E6FE&1&D0
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7600.16385 (English), 7/13/2009 20:06:27, 30720 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7600.16385 (English), 7/13/2009 20:06:31, 324608 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7600.16385 (English), 7/13/2009 20:07:09, 343040 bytes

Name: Intel(R) 82801 PCI Bridge - 244E
Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_020D1028&REV_92\3&2411E6FE&1&F0
Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7600.16385 (English), 7/13/2009 21:45:45, 183872 bytes

Name: Intel(R) G33/G31/P35/P31 Express Chipset PCI Express Root Port - 29C1
Device ID: PCI\VEN_8086&DEV_29C1&SUBSYS_020D1028&REV_02\3&2411E6FE&1&08
Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7600.16385 (English), 7/13/2009 21:45:45, 183872 bytes

Name: Intel(R) ICH9 Family USB Universal Host Controller - 2936
Device ID: PCI\VEN_8086&DEV_2936&SUBSYS_020D1028&REV_02\3&2411E6FE&1&EA
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7600.16385 (English), 7/13/2009 20:06:27, 30720 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7600.16385 (English), 7/13/2009 20:06:31, 324608 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7600.16385 (English), 7/13/2009 20:07:09, 343040 bytes

Name: Intel(R) 82562V-2 10/100 Network Connection
Device ID: PCI\VEN_8086&DEV_10C0&SUBSYS_020D1028&REV_02\3&2411E6FE&1&C8
Driver: C:\Windows\system32\DRIVERS\e1e6032e.sys, 9.13.0004.0010 (English), 6/10/2009 16:35:20, 278016 bytes

Name: Intel(R) G33/G31/P35/P31 Express Chipset Processor to I/O Controller - 29C0
Device ID: PCI\VEN_8086&DEV_29C0&SUBSYS_020D1028&REV_02\3&2411E6FE&1&00
Driver: n/a

Name: Intel(R) ICH9 Family USB Universal Host Controller - 2935
Device ID: PCI\VEN_8086&DEV_2935&SUBSYS_020D1028&REV_02\3&2411E6FE&1&E9
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7600.16385 (English), 7/13/2009 20:06:27, 30720 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7600.16385 (English), 7/13/2009 20:06:31, 324608 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7600.16385 (English), 7/13/2009 20:07:09, 343040 bytes

Name: High Definition Audio Controller
Device ID: PCI\VEN_1002&DEV_AA28&SUBSYS_AA281028&REV_00\4&13B87A31&0&0108
Driver: C:\Windows\system32\DRIVERS\hdaudbus.sys, 6.01.7600.16385 (English), 7/13/2009 20:06:13, 122368 bytes

Name: High Definition Audio Controller
Device ID: PCI\VEN_8086&DEV_293E&SUBSYS_020D1028&REV_02\3&2411E6FE&1&D8
Driver: C:\Windows\system32\DRIVERS\hdaudbus.sys, 6.01.7600.16385 (English), 7/13/2009 20:06:13, 122368 bytes

Name: Intel(R) ICH9 Family USB Universal Host Controller - 2934
Device ID: PCI\VEN_8086&DEV_2934&SUBSYS_020D1028&REV_02\3&2411E6FE&1&E8
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7600.16385 (English), 7/13/2009 20:06:27, 30720 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7600.16385 (English), 7/13/2009 20:06:31, 324608 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7600.16385 (English), 7/13/2009 20:07:09, 343040 bytes

Name: ATI Radeon HD 3400 Series
Device ID: PCI\VEN_1002&DEV_95C5&SUBSYS_90181028&REV_00\4&13B87A31&0&0008
Driver: C:\Windows\system32\DRIVERS\atikmdag.sys, 8.01.0001.1030 (English), 5/4/2010 22:47:08, 6789632 bytes
Driver: C:\Windows\system32\DRIVERS\ati2erec.dll, 1.00.0000.0019 (English), 5/4/2010 21:21:38, 53248 bytes
Driver: C:\Windows\system32\DRIVERS\atikmpag.sys, 8.14.0001.6113 (English), 5/4/2010 21:23:24, 221184 bytes
Driver: C:\Windows\system32\atiumd64.dll, 8.14.0010.0753 (English), 5/4/2010 21:33:24, 4902400 bytes
Driver: C:\Windows\system32\atiumd6a.dll, 8.14.0010.0259 (English), 5/4/2010 21:24:38, 2738176 bytes
Driver: C:\Windows\system32\atitmm64.dll, 6.14.0011.0022 (English), 5/4/2010 22:13:38, 120320 bytes
Driver: C:\Windows\system32\atiicdxx.dat, 3/25/2010 11:56:00, 203331 bytes
Driver: C:\Windows\system32\amdpcom64.dll, 8.14.0010.0023 (English), 5/4/2010 21:08:42, 53248 bytes
Driver: C:\Windows\system32\atimpc64.dll, 8.14.0010.0023 (English), 5/4/2010 21:08:42, 53248 bytes
Driver: C:\Windows\system32\atiadlxx.dll, 6.14.0010.1054 (English), 5/4/2010 21:24:02, 334336 bytes
Driver: C:\Windows\system32\atiumd6a.cap, 5/4/2010 21:22:16, 531632 bytes
Driver: C:\Windows\system32\atimuixx.dll, 6.14.0010.1001 (English), 5/4/2010 22:12:50, 12288 bytes
Driver: C:\Windows\system32\atiapfxx.exe, 6.14.0010.1001 (English), 5/4/2010 22:19:48, 143360 bytes
Driver: C:\Windows\system32\atiapfxx.blb, 5/4/2010 22:20:00, 42640 bytes
Driver: C:\Windows\system32\atiesrxx.exe, 6.14.0011.1056 (English), 5/4/2010 22:15:10, 202752 bytes
Driver: C:\Windows\system32\atieclxx.exe, 6.14.0011.1056 (English), 5/4/2010 22:15:56, 455168 bytes
Driver: C:\Windows\system32\atipdl64.dll, 6.14.0010.2562 (English), 5/4/2010 22:13:20, 421376 bytes
Driver: C:\Windows\system32\atiedu64.dll, 6.14.0010.2514 (English), 5/4/2010 22:12:44, 59392 bytes
Driver: C:\Windows\system32\ATIDEMGX.dll, 2.00.3776.38282 (English), 5/4/2010 22:16:04, 446464 bytes
Driver: C:\Windows\system32\atio6axx.dll, 6.14.0010.9836 (English), 5/4/2010 22:43:40, 19735040 bytes
Driver: C:\Windows\system32\aticaldd64.dll, 6.14.0010.0636 (English), 5/4/2010 21:40:50, 5194752 bytes
Driver: C:\Windows\system32\aticalrt64.dll, 6.14.0010.0636 (English), 5/4/2010 21:41:12, 43008 bytes
Driver: C:\Windows\system32\aticalcl64.dll, 6.14.0010.0636 (English), 5/4/2010 21:41:02, 39936 bytes
Driver: C:\Windows\system32\atipblag.dat, 4/28/2010 17:17:50, 2110 bytes
Driver: C:\Windows\system32\atiu9p64.dll, 8.14.0001.6113 (English), 5/4/2010 21:22:20, 28160 bytes
Driver: C:\Windows\system32\atiuxp64.dll, 8.14.0001.6113 (English), 5/4/2010 21:22:36, 36864 bytes
Driver: C:\Windows\system32\atig6pxx.dll, 8.14.0001.6113 (English), 5/4/2010 21:23:40, 14848 bytes
Driver: C:\Windows\system32\atig6txx.dll, 8.14.0001.6113 (English), 5/4/2010 21:23:32, 16384 bytes
Driver: C:\Windows\system32\atibtmon.exe, 2.00.0000.0000 (English), 5/11/2009 22:35:30, 118784 bytes
Driver: C:\Windows\system32\atidxx64.dll, 8.17.0010.0279 (English), 5/4/2010 21:56:30, 4225536 bytes
Driver: C:\Windows\SysWOW64\atiumdag.dll, 8.14.0010.0753 (English), 5/4/2010 21:41:48, 3788288 bytes
Driver: C:\Windows\SysWOW64\atiumdva.dll, 8.14.0010.0259 (English), 5/4/2010 21:19:16, 3015680 bytes
Driver: C:\Windows\SysWOW64\amdpcom32.dll, 8.14.0010.0023 (English), 5/4/2010 21:08:38, 52224 bytes
Driver: C:\Windows\SysWOW64\atimpc32.dll, 8.14.0010.0023 (English), 5/4/2010 21:08:38, 52224 bytes
Driver: C:\Windows\SysWOW64\atiadlxy.dll, 6.14.0010.1054 (English), 5/4/2010 21:23:52, 237568 bytes
Driver: C:\Windows\SysWOW64\atiumdva.cap, 5/4/2010 21:18:52, 531632 bytes
Driver: C:\Windows\SysWOW64\atipdlxx.dll, 6.14.0010.2562 (English), 5/4/2010 22:13:10, 356352 bytes
Driver: C:\Windows\SysWOW64\Oemdspif.dll, 6.15.0006.0006 (English), 5/4/2010 22:12:56, 278528 bytes
Driver: C:\Windows\SysWOW64\ati2edxx.dll, 6.14.0010.2514 (English), 5/4/2010 22:12:36, 43520 bytes
Driver: C:\Windows\SysWOW64\atioglxx.dll, 6.14.0010.9836 (English), 5/4/2010 22:14:44, 15024128 bytes
Driver: C:\Windows\SysWOW64\atidxx32.dll, 8.17.0010.0279 (English), 5/4/2010 22:08:46, 3611648 bytes
Driver: C:\Windows\SysWOW64\aticaldd.dll, 6.14.0010.0636 (English), 5/4/2010 21:38:58, 4022272 bytes
Driver: C:\Windows\SysWOW64\aticalrt.dll, 6.14.0010.0636 (English), 5/4/2010 21:41:10, 53248 bytes
Driver: C:\Windows\SysWOW64\aticalcl.dll, 6.14.0010.0636 (English), 5/4/2010 21:41:00, 53248 bytes
Driver: C:\Windows\SysWOW64\atipblag.dat, 4/28/2010 17:17:50, 2110 bytes
Driver: C:\Windows\SysWOW64\atiu9pag.dll, 8.14.0001.6113 (English), 5/4/2010 21:22:12, 20480 bytes
Driver: C:\Windows\SysWOW64\atiuxpag.dll, 8.14.0001.6113 (English), 5/4/2010 21:22:26, 28160 bytes
Driver: C:\Windows\SysWOW64\atigktxx.dll, 8.14.0001.6113 (English), 5/4/2010 21:23:28, 15360 bytes
Driver: C:\Windows\SysWOW64\atiglpxx.dll, 8.14.0001.6113 (English), 5/4/2010 21:23:36, 12800 bytes
Driver: C:\Windows\atiogl.xml, 4/23/2010 14:55:28, 21290 bytes
Driver: C:\Windows\system32\ATIODCLI.exe, 1.00.0000.0001 (English), 2/3/2009 21:52:08, 51200 bytes
Driver: C:\Windows\system32\ATIODE.exe, 1.00.0000.0001 (English), 2/18/2009 18:55:24, 332288 bytes
Driver: C:\Windows\system32\atiglpxx.dll, 8.14.0001.6113 (English), 5/4/2010 21:23:36, 12800 bytes
Driver: C:\Windows\system32\aticfx64.dll, 8.17.0010.0024 (English), 5/4/2010 22:18:36, 584704 bytes
Driver: C:\Windows\SysWOW64\aticfx32.dll, 8.17.0010.0024 (English), 5/4/2010 22:19:38, 506880 bytes
Driver: C:\Windows\system32\coinst.dll, 1.00.0002.0001 (English), 5/4/2010 21:35:00, 55296 bytes

------------------
DirectShow Filters
------------------

DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7600.16385
WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7600.16385
WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7600.16385
MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385
Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385
WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7600.16385
WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7600.16385
Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385
Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385
DV Muxer,0x00400000,0,0,qdv.dll,6.06.7600.16385
Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7600.16490
WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7600.16385
Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7600.16385
AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7600.16490
VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7600.16490
SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7600.16385
Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,6.01.7140.0000
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7600.16590
StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7600.16385
Microsoft TV Captions Decoder,0x00200001,1,0,MSTVCapn.dll,6.01.7600.16385
MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7600.16490
CBVA DMO wrapper filter,0x00200000,1,1,cbva.dll,6.01.7600.16385
MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7600.16490
SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7600.16490
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7600.16385
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7600.16590
Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7600.16385
SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7600.16385
Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7600.16385
Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7600.16490
MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7600.16490
DV Splitter,0x00600000,1,2,qdv.dll,6.06.7600.16385
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7600.16490
Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7600.16385
ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7600.16490
Video Renderer,0x00800001,1,0,quartz.dll,6.06.7600.16490
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7600.16385
Line 21 Decoder,0x00600000,1,1,,
Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7600.16490
Video Renderer,0x00400000,1,0,quartz.dll,6.06.7600.16490
VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7600.16385
WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7600.16385
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7600.16385
File writer,0x00200000,1,0,qcap.dll,6.06.7600.16385
iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7600.16385
iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7600.16385
DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7600.16385
Microsoft TV Subtitles Decoder,0x00200001,1,0,MSTVCapn.dll,6.01.7600.16385
Overlay Mixer2,0x00200000,1,1,,
RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,
Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7600.16385
WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7600.16385
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7600.16590
DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7600.16385
SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7600.16385
Null Renderer,0x00200000,1,0,qedit.dll,6.06.7600.16385
MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7600.16385
Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7600.16385
StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7600.16385
Smart Tee,0x00200000,1,2,qcap.dll,6.06.7600.16385
Overlay Mixer,0x00200000,0,0,,
AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7600.16490
NetBridge,0x00200000,2,0,netbridge.dll,6.01.7600.16385
AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7600.16490
Wave Parser,0x00400000,1,1,quartz.dll,6.06.7600.16490
MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7600.16490
Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7600.16490
File stream renderer,0x00400000,1,1,quartz.dll,6.06.7600.16490
Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000
StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7600.16385
AVI Mux,0x00200000,1,0,qcap.dll,6.06.7600.16385
Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7600.16490
File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7600.16490
File Source (URL),0x00400000,0,1,quartz.dll,6.06.7600.16490
Media Center Extender Encryption Filter,0x00200000,2,2,Mcx2Filter.dll,6.01.7600.16385
AudioRecorder WAV Dest,0x00200000,0,0,WavDest.dll,
AudioRecorder Wave Form,0x00200000,0,0,WavDest.dll,
SoundRecorder Null Renderer,0x00200000,0,0,WavDest.dll,
Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7600.16385
Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7600.16385
BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7600.16385
MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7600.16490

WDM Streaming Tee/Splitter Devices:
Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7600.16385

Video Compressors:
WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385
WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385
MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385
DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7600.16385
MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7600.16490

Audio Compressors:
WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385
WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385
IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7600.16490
PCM,0x00200000,1,1,quartz.dll,6.06.7600.16490
Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7600.16490
GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7600.16490
CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7600.16490
CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7600.16490
MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7600.16490

PBDA CP Filters:
PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7600.16590
PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7600.16590
PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7600.16590

Midi Renderers:
Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7600.16490
Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7600.16490

WDM Streaming Capture Devices:
,0x00000000,0,0,,
,0x00000000,0,0,,
,0x00000000,0,0,,
,0x00000000,0,0,,
,0x00000000,0,0,,

WDM Streaming Rendering Devices:
ATI HD Audio rear output,0x00200000,1,1,ksproxy.ax,6.01.7600.16385
Realtek HD Audio output,0x00200000,1,1,ksproxy.ax,6.01.7600.16385
Realtek HD Audio 2nd output,0x00200000,1,1,ksproxy.ax,6.01.7600.16385

BDA Network Providers:
Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7600.16385
Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7600.16385
Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7600.16385
Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7600.16385
Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7600.16590

Multi-Instance Capable VBI Codecs:
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7600.16385

BDA Transport Information Renderers:
BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7600.16385
MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7600.16385

BDA CP/CA Filters:
Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7600.16385
Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7600.16385
PTFilter,0x00200000,0,0,EncDec.dll,6.06.7600.16385
XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7600.16385

WDM Streaming Communication Transforms:
Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7600.16385

Audio Renderers:
Realtek HD Audio 2nd output (Re,0x00200000,1,0,quartz.dll,6.06.7600.16490
Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7600.16490
Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7600.16490
DirectSound: Realtek HD Audio 2nd output (Realtek High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7600.16490

---------------
EVR Power Information
---------------
Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality)
Quality Flags: 2576
Enabled:
Force throttling
Allow half deinterlace
Allow scaling
Decode Power Usage: 100
Balanced Flags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 50
PowerFlags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 0
I don't know why my specs would cause this problem because the game runs great other than this error shown in the picture because I moved back to software mode since the issues with the 3dfx were more than the better graphics are worth.I don't know what causes this error because I can run other intensive dos games like battlespire with no problem.I don't know why the game aren't finding these files because they are there.

Reply 8 of 27, by bloodbat

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DosFreak wrote:

Redguard is a DOS game that uses a Windows installer and an optional Windows sound configuration utility for the game.

Thanks for clarifying that 😀

As for Redguard...
The specs were to see if DosBox could try to emulate it right, after all it's a rather demanding game.
Turn off EMS in DosBox's settings (says so right there in DosBox's compatibility page)
Another suggestion: I don't own that game, so I cannot check that, but it might use dos4gw as it's DOS extender...try replacing it with dos32a, at best it could solve your problem and it might make the game faster and at worst...you'll have to reinstall it, but that shouldn't be a problem and I think it's worth a try.
Read this: http://www.dosbox.com/wiki/TOOLS:DOS32A

Reply 9 of 27, by maxrebo

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The error still occurs I could only turn off ems since DBGL doesn't give you the option to use dos32a I don't know which games use it but I never heard a mention of the game using it or people having this issue. The reason dbgl is because its easy and convenient and manages the games.I know how to run games from dosbox I just don't do it because I tend not to like customized config files which I don't think you can do that in 0.74 due to the fact the config file is a bat file now. I hope you guys can help.

Reply 10 of 27, by CrisGer

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I have wanted to study Redguard for years, but i have XP...will it run with special settings in DosBox? I thought the only way was to use Glidos...

http://www.glidos.net/

i was not sure if an alternative is what is in this thread and would welcome info as i still have not been able to play my copy

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3D Worlds and Game Developers Group Linkedin
http://3dworldandgamedevelopers.blogspot.com/

Reply 12 of 27, by CrisGer

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wow, thanks maxrebo, i will give that a try.

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3D Worlds and Game Developers Group Linkedin
http://3dworldandgamedevelopers.blogspot.com/

Reply 14 of 27, by bloodbat

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maxrebo wrote:

The error still occurs I could only turn off ems since DBGL doesn't give you the option to use dos32a I don't know which games use it but I never heard a mention of the game using it or people having this issue. The reason dbgl is because its easy and convenient and manages the games.I know how to run games from dosbox I just don't do it because I tend not to like customized config files which I don't think you can do that in 0.74 due to the fact the config file is a bat file now. I hope you guys can help.

The config file for 0.74 is not a bat file...is a .conf file with minor (if any) changes to the old ones (depending on how old, say one IRQ for Gravis instead of two). If you screw up a config file...you can always go ahead and close DosBox and run the default config or use DBGL.
Dos32a is something you have to do by hand...no game that I know of uses it by default, but it's usually rather easy to exchange with dos4gw.
I'm really stumped, so...that's it for me, sorry, no more sugestions. I do hope at some point you can get it running properly...if you do, post how, so other people know.
And another edit: read this...sadly, in the immortal words of C-3PO...we're doomed (at least at some point) according to them
http://www.uesp.net/wiki/General:Playing_DOS_ … ts_under_DOSBox

Reply 15 of 27, by maxrebo

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Well could you explain how I can have custom configs for games so I can make a short without dbgl so I can try that out then I will let you know if it works.If that doesn't work I have another plan on fixing my old xp computer and so far it's working.That or i can wait and see if anyone else has any ideas and or confirm or deny the clavicus viles realm problem.

Reply 16 of 27, by bloodbat

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Well, you can have any number of different configs as long as you name the files differently, say for instance, you want a vgaonly machine (I copied this and edited from the config you pasted)
[dosbox]
# language: Select another language file.
# machine: The type of machine tries to emulate.
# Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe.
# captures: Directory where things like wave, midi, screenshot get captured.
# memsize: Amount of memory DOSBox has in megabytes.
# This value is best left at its default to avoid problems with some games,
# though few games might require a higher value.
# There is generally no speed advantage when raising this value.

language=
machine=svga_s3
captures=capture
memsize=64

As you can see there are a number of comments above that state briefly what the option does and it's possible values, so, for example, if I want a vgaonly machine, I'd change machine=svga_s3 to machine=vgaonly (say...to play Alien Carnage and get the nice video blanks), after changing that option and noticing I don't want anything else, I'd save the file, for example: vgaonly.conf.
Now, assuming your dosbox lies in c:\dosboxcvs you'd:
c:
cd \dosboxcvs
and run dosbox itself with
dosbox -conf vgaonly.conf

And that's it, dosbox will use your customized conf file; you can change any number of options within the config file to suit your needs and you can have as many config files as you require (for machines only, for special soundcard configs or even game specific configs that autolaunch the games. (For example a Tandy conf. to hear Roger speak in SQ3 that launches the game too))
You'll probably want to add lines at the bottom to take care of your mounts for you
example:
mount c c:\dosgames

That's basically what dbgl does for you...one way or another. Not a whole lot to it, really.
Read here http://www.dosbox.com/wiki/Basic_Setup_and_In … ation_of_DosBox
and here
http://www.dosbox.com/wiki/Dosbox.conf
But really, it's rather simple.

Reply 17 of 27, by maxrebo

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I am still really confused and I tried what I said in the wikia but that didn't work.If someone could help with the error with the software version has shown in those pics or someone can get a hold of guilkoza so he can help me with the cvs version setting it up and helping me with the save game freeze problem.No dice with the xp pc because when I run the game it crashes and the screen messes up then I get a BSOD that is gibberish quite literally too.I reall hope I can get this working please help anyone.Also can anyone confirm or deny the clavicus viles realm problem.

Reply 18 of 27, by bloodbat

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maxrebo wrote:

I am still really confused and I tried what I said in the wikia but that didn't work.If someone could help with the error with the software version has shown in those pics or someone can get a hold of guilkoza so he can help me with the cvs version setting it up and helping me with the save game freeze problem.No dice with the xp pc because when I run the game it crashes and the screen messes up then I get a BSOD that is gibberish quite literally too.I reall hope I can get this working please help anyone.Also can anyone confirm or deny the clavicus viles realm problem.

The screen with gibberish could be due to the fact that real DOS isn't present in Win XP...so you might want to build a Win 98 or so machine...
You could also try running it in VirtualBox under a Win 95/98/ME environment...but it will probably be real slow, if it runs at all...